Vetted C++ Professionals

Pre-screened and vetted.

OS

Mid-level Multimedia Producer & Events/Entertainment Professional

23y exp
Chucherias HondurenasUniversidade Anhembi Morumbi
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CS

Junior Python Developer specializing in computer vision and deep learning

Pune, India2y exp
Akiyam Solutions India Pvt. LtdMahatma Gandhi University
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JP

Entry-level Software Engineer specializing in game development and backend systems

Stillwater, OK
Video Game Development ClubOklahoma State University
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SC

Entry-level Software Engineer specializing in cloud data pipelines and iOS development

Arlington, VA
Pons and Spiegel Inc.Auburn University at Montgomery
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YT

Entry-Level Full-Stack Developer specializing in web and cloud projects

San Leandro, CA
San Francisco State University
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HK

Hamza Khan

Screened

Intern Full-Stack Developer specializing in MERN and AI-integrated systems

Remote0y exp
RightHome AIJamia Hamdard

Full-stack developer who has built both operational software for universities and an AI-assisted publishing platform called HeartThreads. Notably implemented a multi-LLM fallback architecture using Ollama, OpenAI, and Claude to keep AI story-generation features available in production.

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RR

Rahul Ravi

Screened

Junior Software Engineer specializing in full-stack web development

California, USA7y exp
FreelanceCalifornia State University, East Bay

Early-career full-stack developer who has built and deployed learning projects including a school system dashboard with role-based access and a Node/Express message board, then applied that experience to a real restaurant analytics dashboard in development. Uses AI-assisted tools like Cursor to accelerate coding while manually reviewing outputs, and has hands-on experience debugging frontend/backend issues and validating API inputs.

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JoãoVitor SilvaRodriguesProcópio - Entry-Level Game Designer specializing in Unreal Engine and rapid prototyping in Belo Horizonte, Brazil

Entry-Level Game Designer specializing in Unreal Engine and rapid prototyping

Belo Horizonte, Brazil1y exp
AmericanasFIAP
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Dagmawi Tesfay - Entry Frontend Engineer specializing in React and TypeScript applications

Entry Frontend Engineer specializing in React and TypeScript applications

1y exp
TekktopiaBunker Hill Community College
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SJ

Entry-Level Full-Stack Engineer specializing in FinTech

Morena, India0y exp
IMG Global InfotechShri Vaishnav Vidyapeeth Vishwavidyalaya
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MS

Entry-level Tech Support and AI Automation professional

Lahore, Pakistan4y exp
University of Engineering and Technology, LahoreLahore Garrison University
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JL

James Lopez

Screened

Junior Game Programmer specializing in Unity and Unreal Engine

2y exp
Anti Elixir LLCMiami Dade College (Wolfson Campus)

Game developer with hands-on Unreal Engine 5 Blueprint experience (Epic Games Professional Certification) who built five distinct game modes in a single project, implementing AI, UI, weapons, crafting, and quest systems. Also contributed to a VR cooking game (Ventanita) focused on UI and VR bug-fixing, and is building a platformer (Hangover Hero) where they owned the story-mode boss system and balanced difficulty through iterative playtesting.

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Tanushree Kakad - Intern Software Engineer specializing in AI, computer vision, and VR in Remote

Intern Software Engineer specializing in AI, computer vision, and VR

Remote0y exp
La Rochelle UniversitéK. K. Wagh Institute of Engineering Education & Research

Robotics software engineer with hands-on experience integrating vision-based perception with control logic in ROS simulation environments. Focused on debugging real-time timing/data-flow issues, improving system stability through incremental scenario testing in Gazebo, and supporting reliable deployments with Docker and basic CI/CD automation.

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PR

Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3y exp
Fawkes GamesMaria-Ward Secondary School

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

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Michael Terrazi - Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems in Fort Myers, FL

Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems

Fort Myers, FL1y exp
Florida Gulf Coast UniversityFlorida Gulf Coast University

Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.

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MH

Junior Software Engineer specializing in C++, web tools, and cybersecurity projects

Oxnard, CA5y exp
Chick-fil-AMoorpark College

Early-career full-stack web developer building practical React/Node.js projects to create real-world experience before formal industry roles. Stands out for proactively turning ambiguous stakeholder ideas into customer-facing website demos and full-stack app concepts, with strong emphasis on usability, accessibility, and clear frontend-backend architecture.

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Nishikesh Bhagat - Entry-Level VR Developer specializing in Unreal Engine and immersive simulations in Nagpur, Maharashtra

Entry-Level VR Developer specializing in Unreal Engine and immersive simulations

Nagpur, Maharashtra
Dnnovate Technologies Pvt LtdSt Vincent Pallotti College of Engineering & Technology, Nagpur

VR/XR developer with hands-on experience building and shipping Meta Quest projects in both Unity and Unreal. Built a college virtual campus VR experience largely independently, owning environment/scene setup, navigation and interactions, plus standalone VR optimization (assets, lighting, scene complexity) to maintain performance.

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FranciscoJavier León - Entry Technical Designer specializing in Unreal Engine gameplay systems in Canary Islands, Spain

Entry Technical Designer specializing in Unreal Engine gameplay systems

Canary Islands, Spain
MoonmanaCIFP Felo Monzón Grau-Bassas

UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.

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Andrew Douangprachanh - Entry-level Full-Stack Software Engineer specializing in web and real-time applications in Colorado Springs, CO

Entry-level Full-Stack Software Engineer specializing in web and real-time applications

Colorado Springs, CO2y exp
UCCS University CenterUniversity of Colorado Colorado Springs

Frontend-focused developer who built Brick-Verse, a React/TypeScript CRUD app combining Spring Boot, Spring Security, JWT auth, PostgreSQL, and the Rebrickable API. Stands out for handling multi-source data flow, protected user features like favorites, and practical React performance and responsive CSS challenges in a production-style project.

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Tejaswini E - Entry-level Software Engineer specializing in computer science and applied ML/IoT in Bengaluru, India

Tejaswini E

Screened

Entry-level Software Engineer specializing in computer science and applied ML/IoT

Bengaluru, India0y exp
Sri Venkateshwara College of Engineering

Built a community cleanliness reporting Android app focused on helping citizens and volunteers report illegal waste dumping through maps, image uploads, and real-time updates. Stands out for combining modern Android UI architecture, Firebase-backed real-time features, and practical performance tuning for lower-end devices while keeping the experience simple for general public users.

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Julián López Barañano - Entry-Level Game Programmer specializing in gameplay and AI in O Carballiño, Spain

Entry-Level Game Programmer specializing in gameplay and AI

O Carballiño, Spain1y exp
Logiscool

Unity developer who designed and programmed a dialogue + object interaction/inspection system as an inspector-driven tool so designers could configure behavior without touching code. Regularly uses AI tooling (GitHub Copilot and LLMs) to accelerate development and troubleshooting, and prefers roles with strong work-life balance.

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AM

Mid-level iOS Developer specializing in Swift and mobile app development

7y exp
Delta PrepSt. John's University
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Sir Inman - Junior Level Designer specializing in Unreal Engine VR/AR experiences

Junior Level Designer specializing in Unreal Engine VR/AR experiences

2y exp
J&F InvestimentosAcademy of Art University
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Fernando Campos - Junior Game VFX Artist specializing in shaders and real-time effects in Brazil

Junior Game VFX Artist specializing in shaders and real-time effects

Brazil
FiverrEstácio
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