Pre-screened and vetted.
Mid-level Unity Game Developer specializing in prototype production and gameplay systems
“Unity game developer in Poland who builds 2D/3D prototypes and has shipped sports-simulator-style projects, including a powerlifter sim enhanced with a life-management/tamagotchi layer that improved retention metrics. Also created an Itch.io multiplayer card game (Fool) using Photon and leverages AI tools to design procedural systems like auto-generated player routes (e.g., in the board-game project Vulvanji).”
Junior Game QA Tester and Gaming Content Creator specializing in gameplay analysis
Entry-level Robotics Engineer specializing in embedded systems and ROS
Mid-level Gameplay Programmer specializing in maintainable gameplay systems
Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems
Junior Software Developer specializing in Angular, blockchain, and web applications
Intern Frontend/UI-UX Software Developer specializing in React and JavaScript
Mid-level Software QA Engineer specializing in web, mobile, and API testing
Junior Python Developer specializing in computer vision and deep learning
Mid-level Data Analyst specializing in Power BI, SQL Server, and utility regulatory analytics
“Co-founder and technical lead of Tech-net, a swipe-to-connect social networking platform aimed at students and early builders in Web3. Strongest in frontend, wallet integration, onboarding UX, and product iteration driven by surveys and user feedback, with experience collaborating closely on API-backed profile, auth, and matching flows.”
Junior Web Developer specializing in React and full-stack JavaScript
“Frontend engineer focused on scalable React + TypeScript architecture and design-system style reusability, with demonstrated refactoring impact in legacy codebases. Delivered a high-visibility, filterable “Project Showcase” feature in 3 weeks (CMS-integrated, responsive, CI/unit-tested) and has implemented real-time UI updates via WebSockets for chat profile presence.”
Junior Software Engineer specializing in full-stack web development
“Early-career full-stack developer who has built and deployed learning projects including a school system dashboard with role-based access and a Node/Express message board, then applied that experience to a real restaurant analytics dashboard in development. Uses AI-assisted tools like Cursor to accelerate coding while manually reviewing outputs, and has hands-on experience debugging frontend/backend issues and validating API inputs.”
“Game developer with hands-on Unreal Engine 5 Blueprint experience (Epic Games Professional Certification) who built five distinct game modes in a single project, implementing AI, UI, weapons, crafting, and quest systems. Also contributed to a VR cooking game (Ventanita) focused on UI and VR bug-fixing, and is building a platformer (Hangover Hero) where they owned the story-mode boss system and balanced difficulty through iterative playtesting.”
Junior Game Programmer & 3D Animator specializing in Unity/Unreal
“Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.”
Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems
“Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.”
Junior Software Engineer specializing in C++, web tools, and cybersecurity projects
“Early-career full-stack web developer building practical React/Node.js projects to create real-world experience before formal industry roles. Stands out for proactively turning ambiguous stakeholder ideas into customer-facing website demos and full-stack app concepts, with strong emphasis on usability, accessibility, and clear frontend-backend architecture.”