Vetted GitHub Professionals

Pre-screened and vetted.

DO

Senior DevOps/Cloud Engineer specializing in AWS infrastructure and CI/CD automation

Portland, Maine8y exp
MEMIC
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AM

Senior Full-Stack Engineer specializing in Python, cloud-native microservices, and React

United States8y exp
TechLabScientists
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MH

Mid-level SQL Developer specializing in MySQL, ETL, and cloud data pipelines

Miami, FL6y exp
Summit Consulting, LLC
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Balaji Vellaluru - Mid-level Software Engineer specializing in full-stack and computer vision systems in Chicago, IL

Balaji Vellaluru

Screened ReferencesStrong rec.

Mid-level Software Engineer specializing in full-stack and computer vision systems

Chicago, IL3y exp
University of Illinois ChicagoUniversity of Illinois Chicago

Built D.O.C.T.O.R, a 0-to-1 anatomy learning platform with 450+ 3D models that reached 6,500+ users, saved $850K versus a costly alternative, and was featured in a University of Illinois Chicago news article. The candidate combines product initiative with hands-on full-stack execution, spanning React/Three.js, databases, auth, analytics, and AI workflow automation side projects.

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TM

Thomas Malandris

Screened ReferencesStrong rec.

Mid-level Game Programmer specializing in Unreal Engine and C++ systems

Remote2y exp
Pangea GamesBournemouth University

Unity/C# game developer who served as CEO and lead developer on the Unity 2D pixel RPG "Rum Runner's Revenge," owning technical direction, modular architecture, and core gameplay systems; the project earned a TIGA award nomination. Also shipped a commercial Unreal Engine title and built an adaptive difficulty system using player performance metrics, leveraging AI tools for rapid prototyping and debugging.

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AD

Anthony DiGrigoli

Screened ReferencesStrong rec.

Mid-level Full-Stack Engineer specializing in web applications and digital experiences

New York, NY5y exp
Manhattan StrategiesLoyola University Maryland

Front-end engineer who has independently built sophisticated browser UIs in regulated and high-visibility environments, including an FDA-related medical research dashboard with AI-powered document search and a large-scale animated event site for Prologis. Stands out for combining deep browser performance expertise with strong UX instincts for expert users working with complex, data-heavy workflows.

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Tanya Parker - Senior Frontend Developer specializing in WebXR and Three.js in London, UK

Tanya Parker

Screened ReferencesStrong rec.

Senior Frontend Developer specializing in WebXR and Three.js

London, UK9y exp
BBCUniversity for the Creative Arts

XR professional with 9 years in the industry and 3 years using Unity; built a solo Unity city-building/resource management game (BLEAK) inspired by Anno in a dystopian cyberpunk setting. Has shipped web-based XR experiences (not Unity headset titles) and emphasizes pragmatic scope control and production adaptability, honed further during time at Zappar.

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CN

Clinton Ngotta

Screened ReferencesStrong rec.

Executive full-stack software engineer specializing in cloud platforms and FinTech

Abuja, Nigeria8y exp
SDC Startup SchoolTechnical University of Mombasa

Full-stack engineer who built a custom LMS end to end with Next.js, TypeScript, Python, AWS, and S3, owning the learning module experience and structured progress tracking. Also shipped a bilingual English-Swahili caregiver support WhatsApp chatbot using OpenAI, with strong attention to safety boundaries, anonymous logging, prompt iteration, and real-world deployment in a sensitive support context.

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ST

Sourabh Tiwari

Screened ReferencesStrong rec.

Mid-level Robotics Software Engineer specializing in ROS2 autonomy and computer vision

United Arab Emirates3y exp
PeykbotGuru Gobind Singh Indraprastha University

Robotics software engineer from Bigbot who led localization and perception for an outdoor autonomous delivery robot, building ROS2/Nav2-based autonomy with EKF sensor fusion (IMU/odometry/GPS) and perception-driven dynamic costmaps. Experienced taking systems from Gazebo simulation to real-robot deployment, optimizing real-time behavior via logging-driven debugging and latency reduction, and integrating heterogeneous comms (MAVROS/MAVLink, UART/CAN, MQTT) for distributed and multi-robot setups.

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Ose Okpamen - Mid-level Product Manager specializing in UX, growth, and data-driven product strategy in London, UK

Ose Okpamen

Screened ReferencesStrong rec.

Mid-level Product Manager specializing in UX, growth, and data-driven product strategy

London, UK12y exp
Join MomentumUniversity of East London

Product manager from edTech focused on AI-driven, B2B HR training simulations (live work-scenario platforms). Demonstrated measurable funnel improvement by diagnosing a registration drop-off issue, coordinating a cross-functional fix (including Android), and delivering ahead of schedule, resulting in a 20% increase in sign-ons. Has shipped/managed products on web and mobile.

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Basit Siddiqui - Senior Frontend Lead specializing in ed-tech platforms and gamified learning in Islamabad, Pakistan

Basit Siddiqui

Screened ReferencesStrong rec.

Senior Frontend Lead specializing in ed-tech platforms and gamified learning

Islamabad, Pakistan9y exp
Knowledge PlatformIqra University

Frontend lead with ~6 years building edtech platforms (LMS + CMS) using Svelte and React/TypeScript. Manages a 6–7 person team and owns architecture, CI/CD, and production quality practices (error boundaries, crash/downtime alerting). Has hands-on experience improving performance at scale via micro-frontends, lazy loading/code splitting, and virtualization/pagination for heavy UI screens (e.g., Bonzo game platform).

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Ridwan Oladipupo - Senior Frontend Engineer specializing in React, Node.js, and AWS in Halifax, Canada

Ridwan Oladipupo

Screened ReferencesStrong rec.

Senior Frontend Engineer specializing in React, Node.js, and AWS

Halifax, Canada11y exp
ArticiPayDalhousie University

Frontend engineer who led the Dash Merchant App and Backoffice platform (React/TypeScript/Redux) supporting $50M+ in monthly transactions. Focused on scalable architecture and reliability—introduced typed API layers, centralized error handling, and performance optimizations (including ~40% load-time reduction) while driving team adoption through incremental refactors, templates, and pairing.

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Katelyn Flores - Mid-level XR Developer specializing in healthcare training simulations

Katelyn Flores

Screened ReferencesStrong rec.

Mid-level XR Developer specializing in healthcare training simulations

6y exp
Orbis EducationGrand Canyon University

XR Developer II at Orbis Education building multiplayer healthcare training simulations in Unity/C#. Shipped cross-platform experiences on Meta Quest 3 and iPad, including a new oxygen mask/tube simulation system that increased student engagement and learning feedback. Also built a capstone generative-AI patient interaction system replacing IBM Watson with an Ollama-based approach, evaluating cloud vs. self-hosting for latency/cost/reliability.

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SR

Swapnil Ramanna

Screened ReferencesModerate rec.

Mid-level Data Scientist specializing in Generative AI and Healthcare Analytics

3y exp
AdvocateIndiana University-Purdue University

Built a LangGraph-based, tool-routing LLM chatbot to deliver fast, trustworthy investment-stock insights (including tariff impact) and deployed it to production on Snowflake after initially developing in Azure with AI Search and the Microsoft Agent Framework. Improved routing robustness by moving from LLM-based decisions to a deterministic router backed by schema-relationship graphs and YAML metadata, and ran the project iteratively with non-technical stakeholders over an 8-month engagement.

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Hassan Iftikhar - Senior Unity/VR Developer specializing in gameplay systems and multiplayer networking in Lahore, Pakistan

Hassan Iftikhar

Screened ReferencesStrong rec.

Senior Unity/VR Developer specializing in gameplay systems and multiplayer networking

Lahore, Pakistan4y exp
RIFT GamesUniversity of Roehampton

Unity developer who has built a Meta Quest 3 VR game as a solo developer, handling everything from VR setup and UI to gameplay and builds, including accessibility-focused mechanics for blind users. Also developed the full base-system module for the shipped mobile game "Death Travelers," implementing 30+ rooms with distinct economy and progression functionality (resource conversion, storage, shop).

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CS

Carol Santos

Screened ReferencesStrong rec.

Mid-Level Full-Stack Software Developer specializing in React, TypeScript, and migrations

Toronto, Canada3y exp
MRG GroupUnileste

Frontend engineer who leads high-impact refactors and rebuilds end-to-end, including migrating a legacy Next.js frontend to React + Vite and consolidating fragmented styling into a single MUI Joy design system. Has deep experience improving performance and maintainability in complex, data-heavy UIs (orders/financial pages, multi-step editing flows) through modularization, query optimization, and shared context patterns, with strong QA discipline for sensitive financial actions.

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Nobin Johnson - Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development in Buffalo, NY

Nobin Johnson

Screened ReferencesStrong rec.

Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development

Buffalo, NY4y exp
SlizzrCanisius University

Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.

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Ronald Forte - Entry-Level Software Engineer specializing in AI APIs and RAG systems

Ronald Forte

Screened ReferencesModerate rec.

Entry-Level Software Engineer specializing in AI APIs and RAG systems

0y exp
RevatureHunter College (CUNY)

Junior/entry-level AI/LLM engineer who built a production-oriented RAG onboarding and knowledge assistant that ingests GitHub repos and internal sources (e.g., Confluence/Jira) using ChromaDB, with reliability features like retrieval fallbacks, retries, caching, and monitoring. Currently implementing a LangGraph-based multi-agent workflow with intent routing and Pydantic/Magentic-validated structured outputs, plus CI/CD offline evals and online metrics (Grafana/Prometheus) to improve predictability and reliability.

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HD

Hedrick David

Screened ReferencesModerate rec.

Senior Game Developer specializing in Unity, multiplayer, and VR

Taguig, Philippines15y exp
Bit Planet Games East Inc.De La Salle University

Unity/VR engineer with nearly 15 years of experience, specializing in multiplayer architecture, cross-platform systems, and developer tooling. He built and shipped a reusable Unity Netcode-based multiplayer stack with authentication, matchmaking, Vivox voice chat, and custom host migration that reportedly improved development speed by 70% to 80%, and has also supported releases across Meta Quest, consoles, and mobile-related ecosystems.

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AC

Alan Carpinteyro

Screened ReferencesStrong rec.

Senior Game Programmer specializing in VR and multiplayer systems

CDMX, México5y exp
FreelanceSAE Institute Mexico

Unity VR developer with hands-on experience shipping and optimizing standalone builds for Meta Quest (and PICO). Led gameplay + networking on a Quest 3 multiplayer social VR experience (real-time sync, avatars/gestures, proximity voice), and also built a mostly solo game that blends fast-paced restaurant simulation with a night-time horror/stealth loop featuring custom AI.

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Jordan Dunaway - Junior Game Developer specializing in gameplay systems and cross-engine development in Lenexa, KS

Jordan Dunaway

Screened ReferencesModerate rec.

Junior Game Developer specializing in gameplay systems and cross-engine development

Lenexa, KS3y exp
Copan DiagnosticsUniversity of Advancing Technology

Game-focused QA tester with a developer background who routinely validates builds in player-like environments (including VMs), documents test coverage rigorously, and provides high-signal bug reports with reproducible steps and video evidence. Has partnered closely with designers and engineers on issues like level-loading resource management and prioritizes defects based on player progression and immersion impact; has not shipped a AAA title.

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SS

Sawyer Sweet

Screened ReferencesModerate rec.

Mid-Level Full-Stack Developer specializing in civic tech and data-driven web apps

6y exp
LawBee

Built and owned an end-to-end Python/Postgres job-tracker backend that scrapes job postings (including LinkedIn) using Selenium-driven real-browser automation, with deduplication and data-quality filtering. Has practical experience migrating deployments from DigitalOcean to Vercel and emphasizes documentation, roadmapping, and testing as part of an iterative delivery cycle.

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MK

Senior Full-Stack Developer specializing in scalable web platforms and AI security

London, UK11y exp
Standing on GiantsLebanese International University

Backend/data engineer experienced building enterprise community-platform services for high-traffic global clients, using Python (FastAPI/Django) on Docker/Kubernetes with PostgreSQL/Redis. Has delivered AWS EKS + Terraform/CI-CD deployments with strong security practices (Secrets Manager/SSM, IAM/IRSA) and has hands-on ETL (AWS Glue), legacy modernization, and incident ownership with measurable performance gains (~30% faster queries).

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RK

Rakesh Kumar

Screened

Mid-level Software Engineer specializing in cloud-native microservices, DevOps, and SRE

3y exp
XebiaUniversity of Central Missouri

Built and productionized an LLM-enhanced version of the WeDAA platform to auto-generate microservice architecture diagrams and support code generation from user prompts, including a practical solution for non-overlapping canvas object placement via coordinate templates. Experienced in diagnosing agentic workflow failures using AWS Strands agents with feature-flagged debug logging, and frequently supports sales through tailored demos and POCs to drive adoption.

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