Pre-screened and vetted.
Mid-Level Game Developer specializing in Unity (C#) and multiplayer/VR
Director-level Engineering Manager / Java Architect specializing in cloud-native payments microservices
Junior Software Engineer specializing in FinTech and full-stack development
Junior Software Engineer specializing in backend systems, DevOps, and cybersecurity tooling
Senior Product Manager / Project Manager specializing in data platforms, BI, and cloud transformation
Mid-level Workday Consultant specializing in HCM, integrations, and HRIS operations
Senior QA Analyst specializing in API, integration, and data-driven testing
Mid-level Software Engineer specializing in Python APIs, cloud, and AI/LLM integration
Senior Full-Stack Software Developer specializing in enterprise web and mobile apps
Mid-level AI/ML Engineer specializing in financial risk, NLP, and MLOps
Director-level Mobile & Full-Stack Software Engineer specializing in Android and cloud-native apps
Executive Engineering Leader (CTO/SVP) specializing in high-load platforms and GenAI/LLM systems
Senior XR/VR Developer specializing in Unity multiplayer MR and technical art
“Unity/Meta Quest programmer with 2 years of experience shipping two award-winning VR games (Spatial Ops and Twenty Guys) now live on the Meta Store with 4.8+ ratings. Contributed major gameplay/tech systems including co-location, an in-game map editor, and active ragdoll/physics interactions, and has also built Unity apps largely solo spanning rendering, shaders, serialization, VFX, and async/state management.”
Mid-level Cloud/DevOps Engineer specializing in AWS automation and CI/CD
“AWS Cloud DevOps Engineer focused on production Linux environments, building secure CI/CD pipelines (Jenkins/GitHub) to deploy Dockerized services to AWS ECS and automating infrastructure with Terraform/CloudFormation. Strong in operational troubleshooting and scaling (CloudWatch-driven performance remediation, Auto Scaling/ELB, multi-AZ HA patterns), but explicitly does not have IBM Power/AIX or PowerHA/HACMP experience.”
Senior Python Developer specializing in AWS, microservices, and data pipelines
“Backend/data engineer with strong AWS production experience spanning serverless APIs and containerized workers (Lambda, API Gateway, ECS) plus data pipelines (Glue, S3, Athena/Redshift). Has modernized legacy SAS/cron batch systems into Python/AWS with parallel-run parity validation and low-risk cutovers, and has owned ETL incidents end-to-end (CloudWatch detection, backfills, and preventative controls). Targeting $130k–$150k base and strongly prefers remote, with occasional Bethesda onsite acceptable.”
Mid-Level .NET Full-Stack Developer specializing in cloud-native web applications
“JavaScript engineer with open-source library contribution experience, including diagnosing a validation-related bug, shipping a tested fix, and improving documentation with practical examples and edge-case guidance to reduce repeated community questions. Emphasizes profiling-driven performance work, small safe refactors, and proactive ownership in fast-moving, unstructured teams.”
Mid-level Software Engineer specializing in full-stack web, Go microservices, and AI integrations
“Backend/LLM engineer who ships production internal tooling end-to-end: automated data-request processing with monitoring-driven improvements (better error diagnostics and lower latency via query/index tuning). Also built a RAG-based internal Q&A system over company docs and operational logs with guardrails (similarity thresholds, fallbacks, response limits) and an eval loop using real user queries and human review to drive prompt/retrieval changes.”
Senior Software Engineer specializing in full-stack backend systems and integrations
“Full-stack engineer with startup experience at sub-100-person companies, owning major product and platform changes across Go, React/TypeScript, Python, Postgres, and SQL Server. Stands out for redesigning a core repository-like workflow component without breaking existing customer data and for shipping operational tooling at Tovala that saved teams 15 hours of manual work per week.”