Pre-screened and vetted.
Senior Full-Stack Developer specializing in Next.js, Web3, and scalable web apps
Mid-Level Unreal Artist specializing in 3D animation, level design, and environment creation
Mid-level Performance Marketer specializing in paid acquisition across search, social, and display
Mid-level Unity Game Developer specializing in optimized real-time interactive experiences
Junior Web Developer specializing in React and full-stack JavaScript
“Frontend engineer focused on scalable React + TypeScript architecture and design-system style reusability, with demonstrated refactoring impact in legacy codebases. Delivered a high-visibility, filterable “Project Showcase” feature in 3 weeks (CMS-integrated, responsive, CI/unit-tested) and has implemented real-time UI updates via WebSockets for chat profile presence.”
“VR/XR designer-developer specialized in shipping Unity experiences to Meta Quest, including major VR concerts (Foo Fighters, Young Thug, Sega x Steve Aoki) and work in the Quest ecosystem (Horizon, museum interactive VR). Demonstrates unusually deep standalone Quest performance/technical-art expertise (extreme draw-call/material strategies, baking workflows, foveated rendering) plus hand-tracking and live DMX lighting integration, and also builds local AI-driven avatar voice pipelines (STT+LLM+TTS with lip-sync) without internet.”
Junior Front-End Developer and Mass Communication graduate
“Frontend engineer who has led end-to-end builds and major feature launches in fast-paced fintech and logistics environments. Experienced designing scalable React/TypeScript architectures (Atomic Design, Redux Toolkit, React Query) and shipping reliably with CI/CD, comprehensive testing (Jest/Cypress), feature-flagged rollouts, and performance-focused UX patterns like optimistic updates and skeleton loading.”
Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems
“Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.”
Entry-Level VR Developer specializing in Unreal Engine and immersive simulations
“VR/XR developer with hands-on experience building and shipping Meta Quest projects in both Unity and Unreal. Built a college virtual campus VR experience largely independently, owning environment/scene setup, navigation and interactions, plus standalone VR optimization (assets, lighting, scene complexity) to maintain performance.”
Intern Full-Stack Software Engineer specializing in AI-powered RAG systems
“Built FlowPilot, an AI-powered product that generates complete importable n8n workflows from natural-language prompts using a RAG pipeline (Qdrant + LangChain) and a multi-stage agent with a scoring/repair 'Judge' loop for intent alignment. Experienced in backend architecture across Laravel/Node microservices and production AI/RAG systems, plus performance debugging from async job offloading to database index tuning after ORM migrations.”
Entry Frontend Software Engineer specializing in modern web applications
“Frontend-focused UI engineer who has built polished portfolio applications like a SaaS-style sales analytics dashboard and a weather-based clothing recommendation app. Stands out for thoughtful attention to responsive layout behavior, theming consistency, reusable React/TypeScript architecture, and elevating projects from functional prototypes to realistic, production-style user experiences.”
Entry-level Software Engineer specializing in computer science and applied ML/IoT
“Built a community cleanliness reporting Android app focused on helping citizens and volunteers report illegal waste dumping through maps, image uploads, and real-time updates. Stands out for combining modern Android UI architecture, Firebase-backed real-time features, and practical performance tuning for lower-end devices while keeping the experience simple for general public users.”
Junior Unity Game Developer specializing in 3D multiplayer mobile games
Intern Full-Stack Software Engineer specializing in web applications
Entry Frontend Engineer specializing in React and Next.js applications
Junior Game Developer specializing in Unity multiplayer and mobile games
Intern Frontend Engineer specializing in JavaScript and modern web frameworks
Junior Software Developer specializing in Python web applications and REST APIs