Intern AI/ML Engineer specializing in robotics and computer vision
Los Angeles, CAResearch Intern (AI/ML)0 years experienceInternArtificial IntelligenceRoboticsHealthcare
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About
Worked on Sophia the humanoid robot, building production animation pipelines and enhancing human-robot interaction via perception and behavior orchestration. Experienced in stabilizing noisy perception-driven state transitions and designing smooth, user-centered behavioral flows, collaborating closely with artists, animators, and experience designers to translate creative intent into measurable system behavior.
Experience
Research Intern (AI/ML)University of Southern California
Research Intern (AI/ML)Hanson Robotics
Machine Learning Research AssistantUniversity of Southern California
Software Development Intern, Front End Development TeamBoltIOT
Data Science & Analytics Intern, Development TeamKnowledge Solutions India
Research Intern (AI/ML)University of Southern California (USC)
Machine Learning Research AssistantUniversity of Southern California (USC)
Mission Science VolunteerUSC K-12 STEM Center
Deputy President - USC Association of Indian Students(AIS)USC Association of Indian Students (AIS)
Research Intern (AI/ML) – NVIDIA Grant Research x Hanson RoboticsUniversity of Southern California (USC)
Research Intern (AI/ML) – NVIDIA Grant Research x Hanson RoboticsHanson Robotics
Research Intern (AI/ML) – NVIDIA Grant Research x Hanson RoboticsNVIDIA
Education
University of Southern Californiamaster, Computer Science (2025)
University of Mumbaibachelor, Engineering (2023)
University of Southern California (USC, Viterbi School of Engineering)master, Computer Science (2025)
Key Strengths
Built and deployed production animation pipelines for a humanoid robot (Sophia)
Designed and extended a rules-based behavior orchestrator coordinating perception, speech, and animations
Stabilized behavior under noisy perception inputs using thresholds and intermediate states
Improved interaction smoothness via timing buffers, contextual checks, and gradual state transitions
Reliability-focused testing with simulated scenarios and edge cases; tracks latency and error recovery
Robust handling of rapidly fluctuating perception signals using debounce windows
Translates creative/UX goals (calm, presence, flow) into measurable system behaviors through iterative feedback
Built and debugged animation retargeting and batch import systems for robotics simulation assets
Solved complex bone/channel mismatches via custom mapping layer with axis corrections and offsets
Developed custom ROS 2 pub/sub nodes for joint commands, animation triggers, and state feedback in Isaac Sim
Fixed ROS bridge/TF2 timing and frame alignment issues
Debugged real-time playback lag/jitter by profiling message rates/timestamps and synchronizing sim time with ROS time
Standardized distributed robot communication using ROS 2 topics/message types and TF2 frames
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