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Affaf Imran - Unreal Engine Tech Lead in USA, Remote

Affaf Imran

Director-level Gameplay Engineer specializing in Unreal, Unity, multiplayer, and VR

NeoWorlder Enterprises, Inc.Capital University of Science & TechnologyUSA, Remote10 Years ExperienceDirector LevelWorks Remote

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About

Gameplay/engine developer who rebuilt a legacy Unity VR firetruck simulator into a modular, state-driven training system used for realistic firefighter scenarios, while also working on a massive AI-native metaverse platform with backend-driven world generation and data pipelines. Brings an unusual mix of serious-simulation VR, multiplayer/backend systems, and large-scale world tooling across both Unity and Unreal.

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Key Strengths

  • architecting reusable gameplay interaction systems in Unity
  • modernizing legacy codebases into modular, maintainable systems
  • VR simulation development for real-world firefighter training
  • balancing realism and usability in training-focused interactions
  • building designer-friendly editor tools for non-technical teams
  • state-driven gameplay architecture that reduces invalid edge cases
  • large-scale backend-integrated world and asset pipeline design
  • data consistency and validation for generated content at scale
  • full-stack gameplay ownership across networking, backend, UI, and systems
  • multiplayer gameplay reliability using Photon Fusion and PlayFab
  • cross-platform mobile/web optimization for input and performance
  • end-to-end feature ownership and cross-functional coordination

Reference Highlights

Moderately Recommended
  • broad cross-platform game development experience
  • strong AI systems implementation
  • able to build coordinated swarm behavior
  • improved gameplay strategy and player enjoyment
  • effective mobile performance optimization
  • workflow automation mindset
  • saved designers and artists time
  • open communication style
  • smooth collaboration
  • decent project management
  • feature ownership through delivery
  • efficient systems integration
  • handled multiple fronts
  • took sole responsibility for additional aspects
  • built tools for large-scale level changes
  • proactive in debugging performance issues
  • effective cross-platform problem solving
  • project leadership
  • strong task delegation
  • strong collaboration with art and design teams
  • impressive with both senior and junior team members
  • versatile across engineering, design, animation, and management

Affaf's references speak for themselves. Let us connect you.

Experience

Unreal Engine Tech LeadNeoWorlder Enterprises, Inc. · Jan 2025 – Presentcontract
Senior VR EngineerDolby · Sep 2024 – Jan 2025contract
Lead Game Engineer / Product LeadRelymer Studio · Feb 2024 – Aug 2024contract
Senior Unity VR Developer360 Fabriek · Aug 2023 – Feb 2024
Senior Game DeveloperAlgoryte · Dec 2022 – Aug 2023
Programming DirectorFrostre Technologies · Sep 2020 – Dec 2022
Senior Game EngineerZHouse Studios · Jan 2020 – Sep 2020
Director of ProgrammingDarkstar Games · Feb 2019 – Feb 2020
Game EngineerSpartans Global · Apr 2019 – Jan 2020
Senior Game DeveloperOrthiya Technologies · Jun 2017 – Jan 2019
Unity DeveloperGizer Inc · Sep 2017 – Mar 2018
Game DeveloperTnTn Studios · Feb 2016 – Sep 2019
CTO / Product LeadFerro Entertainment · Feb 2016 – Present

Education

Capital University of Science & Technologybachelor, Computer Science (2017)

Languages

English

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Available immediatelyTypically responds within 24 hours

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Affaf ImranDirector-level Gameplay Engineer specializing in Unreal, Unity, multiplayer, and VR