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Aleksander Aksionau - CUDA developer

Aleksander Aksionau

Senior C++/Rendering Engineer specializing in game engines and GPU (CUDA) computing

Digital MiningBelarusian State University of Informatics and Radioelectronics10 Years ExperienceSenior LevelWorks On-Site

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About

Gameplay/physics-focused C++/UE5 developer who builds end-to-end real-time 3D systems (custom melee hit reactions, animation, and terrain movement) and debugs deep rendering issues using GPU/pixel-shader tooling. Has hands-on experience with complex networked physics, including ragdoll replication with bandwidth compression and hybrid deterministic/non-deterministic prediction approaches, and is interested in realistic soccer/football movement systems.

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Key Strengths

  • End-to-end ownership of custom melee combat/animation + rigid-body hit reaction systems in real-time 3D
  • Advanced graphics debugging (GPU debugger, pixel shader inspection) to resolve transparency/particle rendering issues
  • Networked physics expertise, including ragdoll replication with bandwidth optimization via multi-tier compression
  • Prediction/reconciliation design using a hybrid deterministic and non-deterministic approach
  • Applied math/physics implementation for hit detection and IK (SDFs, forward/backward reaching) with adaptive quality tuning
  • Player movement tuning on terrain using custom constraints and bicubic interpolation with focus on latency, smoothness, and accuracy

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Experience

CUDA developerDigital Mining inc · Jul 2024 – Present
Render DeveloperTLM partners Inc · Mar 2020 – Jun 2024
C++ DeveloperTLM partners Inc · Mar 2020 – Jun 2024
Engine DeveloperTLM partners Inc · Mar 2020 – Jun 2024
C++ DeveloperCETC · Nov 2018 – Mar 2020
C++ DeveloperEmbedded Solutions · Mar 2018 – Nov 2018
C++ DeveloperR Style-Lab · Mar 2018 – Nov 2018
Upwork EngineerIGROTEC · Nov 2016 – Aug 2017freelance
Upwork EngineerFreelance Projects (Upwork) · Jan 2016 – Nov 2016freelance

Education

Belarusian State University of Informatics and Radioelectronicsbachelor, Information Technologies and Control (2021)
Belarusian State Medical Universitybachelor, Military medicine (2011)

Languages

English

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Aleksander AksionauSenior C++/Rendering Engineer specializing in game engines and GPU (CUDA) computing