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Andrés Minaya
Senior Unity Engineer specializing in game development and interactive UI systems
Foresight SportsCalifornia, USA8 Years ExperienceSenior Level
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Unity engineer with unusually broad hands-on depth across procedural systems, VR, multiplayer networking, and AI/LLM integrations. They’ve built production-facing pipelines that connect APIs, JSON, Photoshop assets, and Unity runtime systems, and have shipped cross-platform experiences including Quest 2, Vive, and WebGL. Particularly notable is their mix of gameplay engineering and workflow automation, from procedural map generation to PSD-to-Unity import tooling that improved collaboration with design.
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Senior XR & Unity Developer specializing in immersive games and interactive experiences
Amsterdam, Netherlands10y exp
Orb AmsterdamUniversity of Milan
“Unity developer with hands-on VR experience focused on “game feel,” enhancing immersion by adding touch-reactive visuals, custom haptics, and spatialized binaural interaction audio in collaboration with an audio team. Has recent multiplayer experience using Unity Netcode and uses AI tools for code review and rapid upskilling (e.g., reactive programming). Seeking a fully remote role with compensation around €60–70k.”