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Eduardo Vazquez

Senior Software Engineer specializing in Unity mobile game development

Super Free Games Inc.Instituto Politécnico NacionalSan Francisco, CA14 Years ExperienceSenior LevelWorks Flexible

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About

Unity mobile game developer (10+ years) who has shipped 15+ iOS/Android titles (including Word Collect, Trivia Start, Word Nut, Hot Las Vegas Slots). Built a large-scale adventure/quest progression feature with 1000+ quests using procedural map generation, UI virtualization for mobile memory constraints, and a server-driven, spreadsheet-importable configuration system that became a reusable standard across games. Based in San Diego (PST) and targeting $155k USD; open to contract or full-time.

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Key Strengths

  • Shipped end-to-end Unity feature (quest/adventure progression) with client, backend API, and admin config pipeline
  • Mobile performance optimization via reusable/virtualized scroll list to avoid loading 1000+ levels at once
  • Procedural progression-map generation with deterministic seed for consistent layouts
  • Live-ops friendly design: server-driven, versioned configuration editable via spreadsheet import (no client release needed)
  • Built multiplayer 3D world prototype using Three.js/Node.js/WebSockets with basic desync handling and server-side user limits
  • Practical LLM-assisted content/workflow generation in Unity using custom agents/skills and iterative evaluation loop

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Experience

Senior Software EngineerSuper Free Games Inc. · Feb 2015 – Nov 2025
Software EngineerKaraOkulta · Jan 2013 – Jan 2015
Game DeveloperVisionaria Games · Jan 2012 – Jan 2013

Education

Instituto Politécnico Nacionalbachelor, Computer Systems Engineering

Skills

A/B TestingAnalyticsAndroidAWSBackend DevelopmentCI/CDC#Code ReviewC++DebuggingFirebaseGradleiOSJavaJavaScript

Languages

English

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Eduardo VazquezSenior Software Engineer specializing in Unity mobile game development
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