Senior Gameplay/Unreal Engineer specializing in Unreal Engine systems and multiplayer gameplay
Metro Manila, PhilippinesLead Developer / Co-founder10 years experienceSeniorVideo GamesSoftware DevelopmentTelecommunications
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About
UE5 C++ gameplay programmer who has built core gameplay frameworks (characters, AI, abilities, inventory/interaction, dialogue, weapons, save) and shipped on Steam (Zone 13). Demonstrated strong profiling and optimization skills by using Unreal Insights to diagnose CPU frametime spikes and removing visible hitching with a custom C++ object manager, plus experience with replicated systems using GAS and Fast Array Serialization.
Experience
Lead Developer / Co-founderHappy Claws Interactive
Lead ProgrammerRide the Lion Studios
Gameplay ProgrammerHidden Leaf Games
Gameplay ProgrammerZovolt Ltd.
Software EngineerNCH Software
Software DeveloperOracle + NetSuite
Subject Matter Expert (Research & Development Engineer III)Nokia Manila Technology Center
Research and Development EngineerNokia Manila Technology Center
Education
Technological Institute of the Philippinesbachelor, Computer Science (2015)
Key Strengths
Owned and built foundational UE5 C++ gameplay codebases end-to-end (character, AI, abilities, inventory, interaction, dialogue, weapons, spawners, save)
Performance debugging with Unreal Insights; identified CPU frametime spikes and eliminated hitching via C++ object manager