Senior Multimedia & Game Development Specialist (3D animation, tools, interactive/VR)
Valencia, SpainProfesor Ciclo Superior en Desarrollo Aplicaciones Web25 years experienceSeniorEducationMedia & EntertainmentVideo Games
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About
Unity game developer with hands-on experience improving platformer feel through playtest-driven movement tuning (e.g., coyote time) and building multiplayer features using Unity Netcode for GameObjects (authentication, lobbies, transport troubleshooting with UDP). Uses AI assistants pragmatically for repetitive code/architecture exploration while integrating changes manually to prevent regressions.
Experience
Profesor Ciclo Superior en Desarrollo Aplicaciones WebPROGRESA CENTRO DE FORMACIÓN PROFESIONAL
College Professor on Game Development and Interactive ExperiencesFlorida Universitaria
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Education
Polytechnic University of Valenciamaster, Artificial Intelligence, Pattern Recognition and Digital Image (2013)
Polytechnic University of Valenciabachelor, Computer Science (2000)
Key Strengths
Improves game feel via iterative playtesting and movement tuning (coyote time cadence adjustments)
Balances design vs. engineering tradeoffs when level redesign isn’t viable
Practical multiplayer implementation experience (auth + lobby + transport decisions)
Diagnoses and resolves networking connectivity issues by adjusting transport protocol (UDP vs TCP)
Careful, supervised use of AI tools with incremental integration to avoid regressions
Prefers structured ownership with collaborative problem-solving across the team
Highly engaged problem-solver who continues thinking through challenges outside work hours
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