Senior Unity Developer and Technical Artist specializing in real-time 3D and game optimization
Mohamed already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Senior Unity-focused gameplay engineer with hands-on experience spanning gameplay architecture, multiplayer networking, mobile optimization, editor tooling, and AI-assisted content workflows. Particularly notable for building shared systems that work across both player and AI use cases, and for pairing technical rigor with practical cross-team collaboration.
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