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Sean Douglass

Intern Audio Engineer / Sound Designer specializing in live sports and music curation

Alpharetta, GAGame Production Apprentice1 years experienceInternMedia & EntertainmentSports & RecreationMusic
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About

Composer/music editor focused on short-form visual storytelling (e.g., animated short "Slice of Adventure"), using tempo/instrumentation shifts and comedic stings to hit narrative beats. Works primarily in Logic Pro with an emphasis on gain staging, automation, and maintaining clear voiceover/music balance; comfortable sourcing/licensing music (including Lickd) and restructuring tracks with crossfades, reverb, and time-stretching.

Experience

Game Production ApprenticeZawyer Sports & Entertainment

Education

Middle Tennessee State Universitybachelor, Audio Production (2024)

Key Strengths

  • Scores animation with genre/tempo/mood shifts to match on-screen action
  • Uses tempo and instrumentation changes to shape pacing and energy
  • Strong dialogue/voiceover-first mixing mindset (gain staging, volume automation)
  • Able to restructure tracks naturally (crossfades, reverb masking, time-stretching)
  • Builds consistency across multiple deliverables via reference mixes and level targets
  • Prioritizes clear communication and standardized workflow for fast iteration

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

English

Skills

Logic ProPro ToolsMusic compositionStudio recordingMusic curationAudio editingSignal flowSound designLive audio mixingDigital audio consolesFront-of-house engineeringLive sound reinforcementAudio setup and tear downSound effects creationVoice-over editing