Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps
Shubham already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.
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