ScreenedIdentity Verified
No cost, no commitment - we'll make a personal intro
WH

Wenzheng Huang

Senior Game/Graphics Engineer specializing in Unreal Engine VR rendering

MetaSMU Guildhall8 Years ExperienceSenior LevelWorks On-Site

Connect with Wenzheng

Wenzheng already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

About

Unreal Engine rendering/graphics engineer focused on VR (Meta Quest), with shipped production work including implementing modulated shadows in the UE Oculus branch and extending support to point/spot lights for "Marvel's Deadpool VR" (2025). Demonstrates strong engine-level profiling and optimization (Unreal Insights/RenderDoc) plus custom lighting/shader work, including improving capsule lighting math to eliminate specular artifacts and building tooling like texture pre-streaming and a level checker to enforce performance constraints.

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee

Key Strengths

  • Owned and shipped UE rendering features end-to-end (modulated shadows) for VR production
  • Delivered major GPU savings by replacing CSM with modulated shadows (3ms to <1ms on VR)
  • Deep engine-level debugging and modification of Unreal rendering/shadow pipeline
  • Built maintainable engine tooling with documentation (texture pre-streaming system)
  • Strong profiling-driven optimization across CPU and GPU using Unreal Insights and RenderDoc
  • Reduced CPU frame time by removing redundant physics queries (~3ms)
  • Optimized gameplay targeting logic by replacing raycasts with capsule intersections (700us to <500us)
  • Advanced shader/lighting work: custom light component + shader permutations; improved capsule lighting math to reduce specular artifacts
  • Cross-discipline workflow enablement (constraints + automated level checker to enforce lighting/perf rules)

Like what you see? We'll introduce you to Wenzheng directly.

Experience

Senior Studio Developer @ Armature StudioMeta Platforms Inc. · May 2022 – Present
Engineer IIArmature Studio, LLC · Aug 2018 – May 2022

Education

SMU Guildhallmaster, Interactive Technology (2018)
Donghua Universitybachelor, Software Engineering (2016)

Skills

C++OpenCVComputer visionUnreal Engine 4Unreal Engine 5HLSLVulkanDirectXRenderDocPerforceGPU optimizationCPU optimizationRendering pipeline developmentShader developmentVR development

Languages

English

Similar Candidates

BW

Senior Full-Stack Engineer specializing in Python APIs and cloud platforms

Austin, Texas9y exp
AffirmCornell University
View profile
AO

Staff DevOps Engineer specializing in SRE, Kubernetes, and hybrid cloud platforms

New York, NY9y exp
D. E. ShawMIT
View profile
KZ

Senior Full-Stack Engineer specializing in cloud-native SaaS and AI applications

Bellevue, WA13y exp
MetaSyracuse University
View profile
LG

Senior Machine Learning Engineer specializing in large-scale AI systems

New York, NY11y exp
NetflixUniversity of Melbourne
View profile
YL

Senior Full-Stack Software Engineer specializing in AI platforms and cloud data systems

Mountain View, CA11y exp
DatabricksNYU
View profile
HK

Hassaan Khan

Screened

Executive Technology Leader specializing in distributed systems, cloud infrastructure, and AI/ML

San Francisco, CA21y exp
QuartechCarnegie Mellon University

Engineering leader/player-coach who built and validated a preference-based recommendation engine using clustering, including generating test data to evaluate how clusters evolve over time. Has SRE/DevOps experience and has owned production incidents end-to-end (logging-driven RCA and refactoring patterns that failed at large data scale). Emphasizes quality and platform stability via unit, integration, and load testing, and has managed performance via regular 1:1s and PIPs.

View profile

Interested in Wenzheng?

We'll personally introduce you - no strings attached.

For Hiring Teams

Build your dream team with Reval

Our AI agents source, screen, and vet candidates for your open roles. Get qualified, high-intent candidates on your desk within 48 hours.

$250one-time kickoff
10%on successful hire
48hrsto first candidates
Post a Role90-day money-back guarantee. A fraction of traditional agency fees.

Discover more candidates like Wenzheng

Search across thousands of pre-screened, high-quality, high-intent candidates on Reval.

Search Talent

Connect with Wenzheng

Wenzheng already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee
Wenzheng HuangSenior Game/Graphics Engineer specializing in Unreal Engine VR rendering