Pre-screened and vetted in Massachusetts.
Senior QA Analyst specializing in API, integration, and data-driven testing
Senior Python Developer specializing in AWS, microservices, and data pipelines
“Backend/data engineer with strong AWS production experience spanning serverless APIs and containerized workers (Lambda, API Gateway, ECS) plus data pipelines (Glue, S3, Athena/Redshift). Has modernized legacy SAS/cron batch systems into Python/AWS with parallel-run parity validation and low-risk cutovers, and has owned ETL incidents end-to-end (CloudWatch detection, backfills, and preventative controls). Targeting $130k–$150k base and strongly prefers remote, with occasional Bethesda onsite acceptable.”
Junior Full-Stack Software Engineer specializing in web, mobile, and cloud platforms
Mid-level Software Engineer specializing in full-stack, distributed systems, and AI agents
Mid-level Backend Software Engineer specializing in Go/Python distributed systems
Mid-level Software Engineer specializing in backend APIs and React full-stack development
Junior AI Software Engineer specializing in LLM agents, RAG, and healthcare NLP
“Backend engineer who built an agentic LLM system for private equity/finance that answers questions over enterprise contracts and documents using a vector-db RAG pipeline. Differentiator is a trust-focused citation framework (with highlighted source text) to reduce hallucinations in high-stakes workflows, plus strong DevOps experience deploying microservices on Kubernetes with Helm/GitOps and building Kafka real-time pipelines.”
Junior Full-Stack Software Engineer specializing in Java/Spring Boot and React
“Backend engineer (IpserLab) who owned Python services for a production quiz/analytics platform, focusing on reliability and low-latency behavior under peak load. Hands-on with Kubernetes + Docker deployments and GitHub Actions CI/CD in a GitOps-style workflow, including solving configuration drift and enabling fast rollbacks. Also implemented Kafka-based event streaming with idempotent consumers and strong observability (lag tracking, structured logging, alerting).”
Mid-level Embedded Software Engineer specializing in RTOS and microcontroller firmware
“Backend/embedded-focused engineer with hands-on experience designing real-time, memory/power-constrained firmware architectures and also building Python/FastAPI services. Demonstrates strong production rigor across migrations (strangler pattern, shadow reads, feature flags), security (OIDC/JWT, RBAC/ABAC, Postgres RLS), and robustness for async workflows (idempotency, event ordering, state machines).”
Mid-level Full-Stack Engineer specializing in data automation, cloud & AI
“JavaScript engineer who effectively "maintains" an internal open-source-style React/Node.js shared library used by multiple teams—owning API stability, semantic versioning, CI/testing, logging, and documentation. Demonstrates strong cross-team debugging and change-management skills (schema-driven refactors, feature flags, validation layers) to ship new features without breaking existing workflows, plus a profiling/benchmarking-driven approach to performance.”
Mid-level Full-Stack Software Engineer specializing in AI platforms and data visualization
“Full-stack engineer with healthcare/bioinformatics experience who built a real-time genomic data analysis and 2D visualization feature (React/TypeScript + D3, FastAPI) at University of Utah Health, deploying on AWS ECS Fargate with monitoring and measuring engagement via Google Analytics. Also built AWS Lambda-based ETL pipelines for lab data ingestion using pandas/NumPy with reliability patterns (idempotency, retries, CloudWatch alerting) and drove maintainability improvements through shared component libraries and React hooks.”
Mid-level Robotics Software Engineer specializing in ROS, motion planning, and perception
“Robotics software engineer who built a ROS/C++ workcell stack to automate coating wooden panels with a 6-DOF arm, including trajectory generation, MoveIt/OMPL planning, and a single launch/config setup that runs in both Gazebo and on real hardware. Strong in debugging real-world planning failures (e.g., intermittent aborted/no-plan regions) through logging, planner swaps, and collision/kinematics tuning, and in designing modular ROS/ROS2 systems with versioned interfaces and translation layers for heterogeneous robots.”
Mid-level Software Engineer specializing in Java/Spring Boot microservices
“Full-stack AI engineer who built Skillmatch AI, an LLM/RAG-based job matching platform using FastAPI microservices, Airflow-orchestrated async pipelines, and Pinecone vector search (sub-second retrieval across 50k+ vectors) deployed on GCP with autoscaling. Also partnered directly with a cancer researcher to automate SEER + PubMed-driven report generation via an AI pipeline, emphasizing rapid prototyping and outcome-focused communication.”
Mid-Level Full-Stack Software Engineer specializing in Java/Spring and React
“Full-stack engineer who has shipped a real-time social engagement feature (live messaging + personalized feeds) for a career networking platform, owning everything from WebSockets/SSE and JWT+Redis auth through Docker/Kubernetes production deployment. Also built a production Flask backend for an AI-driven movie recommendation system on AWS, with strong API design (versioning/error standards) and hands-on performance tuning (Typesense +47% query improvement, Postgres indexing, Redis caching, CloudWatch-driven incident response).”
Senior Systems Engineer specializing in VR gameplay architecture and real-time AI integration
“Gameplay/systems developer with shipped VR experience on Meta Quest (Litesport), owning a real-time workout scoring and progression system end-to-end including hit validation, HUD/UI, session state, and persistence. Known for event-driven architecture that decouples gameplay from UI, data-driven tunables for multiple modes, and rigorous VR performance work to hold 72 FPS using on-device profiling and debugging.”
Senior Desktop Support Analyst specializing in Windows migrations and end-user support
“Game developer/designer with professional Unity experience and personal UE5/Godot projects, focused on improving player comprehension through subtle UX/environmental guidance. Has built end-to-end gameplay systems (FPS hitscan, health, saving/serialization, basic AI with A* and state machines) and shipped mobile titles on Google Play, including a physics-based trajectory/prediction feature that received positive feedback.”
Junior Robotics/Software Engineer specializing in autonomous navigation and embedded systems
“Robotics simulation/localization engineer who built a lunar crater navigation stack in ROS/ROS2 and Gazebo, including custom localization/perception/planning packages. Demonstrated strong debugging skills by using tf2 frame analysis to fix camera-to-base_link alignment, cutting heading error from 75° to 0.48°, and handled large NASA lunar imagery (~4GB) by converting/downsampling data for Gazebo.”
Mid-level Full-Stack Software Engineer specializing in cloud-native SaaS and microservices
“At Unar Labs, built and operationalized LLM capabilities inside a cloud-native SaaS product, emphasizing production reliability (fallbacks, observability, cost/latency/quality monitoring) and iterative improvement from user feedback. Also acts as a customer-facing technical lead—running developer demos/workshops and supporting sales through discovery, pilots/POCs, and technical walkthroughs to drive production adoption.”
Entry-level Robotics Engineer specializing in SLAM, sensor fusion, and embedded avionics
“Robotics software engineer focused on perception/SLAM and systems integration, recently built a quasi-dynamic mapping pipeline to track and reconstruct articulated objects (e.g., drawers) from RGB video using SAM2, COLMAP SfM, and 3D Gaussian Splatting. Also has strong ROS2 sensor-pipeline experience (custom messages, MCAP rosbag deserialization, tf2) and demonstrated real-time performance tuning by accelerating an ICP-based LiDAR SLAM component ~30x (from ~3s to <100ms per frame).”
Intern Full-Stack/Cloud Engineer specializing in AWS, DevOps automation, and backend APIs
“Backend/cloud engineer with hands-on ownership of a climate data extraction pipeline (BeautifulSoup + Pandas ETL + CRON) that automated 50k+ monthly data points and removed ~20 hours/week of manual work. Also built a multi-AZ Kubernetes deployment for a Node.js system using Terraform and GitHub Actions (blue-green, rollbacks) and has Kafka/FastAPI experience from a healthcare plan management project.”
Mid-Level Software Engineer specializing in cloud-native microservices
“Built and shipped both a solo real-time multiplayer Spades game (TypeScript monorepo with shared client/server engine) and a production internal LLM-powered document Q&A tool for a SaaS company. Demonstrates strong RAG pipeline design (Pinecone + embeddings + reranking), rigorous eval/regression practices, and pragmatic data ingestion/observability work across Confluence, Notion, and messy PDFs/OCR—backed by clear metric improvements (P@1 61%→78%, escalations 40%→22%).”
Senior DevOps Engineer specializing in cloud infrastructure and CI/CD
“IBM Power/AIX engineer who has owned a 150+ LPAR AIX 7.x estate with VIOS/HMC/vHMC and PowerHA in production, including real outage and failover recoveries. Also brings modern DevOps/IaC experience—built Jenkins pipelines deploying to AKS and implemented Terraform on AWS with remote state, locking, and drift management.”
Senior QA Analyst specializing in web & mobile testing across Travel, Healthcare IT, and FinTech