Pre-screened and vetted.
Junior Software Developer specializing in AI/ML and data engineering
“Built and owned an end-to-end AV operations automation and dashboarding platform for USC event operations, used daily to coordinate hundreds of live events. Delivered a React/TypeScript full-stack system integrating Smartsheet APIs with strong reliability practices (typed contracts, validation/fallbacks, safe rollouts) and experience with queue-based microservice patterns (idempotency, retries, DLQs, monitoring).”
Intern Software Developer and ML Researcher specializing in medical imaging and computer vision
“AI/ML practitioner with experience spanning audio/LLM applications (built "Iota" using Whisper, tiktoken, and a local Ollama-served LLM) and healthcare ML (Facemed.ai; UChicago Radiology). Demonstrates a production-oriented mindset—focus on data/model fit, deterministic field testing, and operational safeguards—and has improved research evaluation workflows via a hash-table-based concurrent model tracking approach.”
Senior Unity Developer specializing in high-performance mobile game systems
“Unity game developer who has shipped titles on Steam and mobile (Google Play/App Store), owning build quality, platform builds, and release preparation. Built a turn-based soccer game largely solo, including scalable UI, complex move-calculation systems using the command pattern, and enemy AI, and proactively brought in external AI specialists to tackle hard algorithmic challenges.”
Mid-level Backend Software Engineer specializing in AWS cloud and FinTech platforms
“JP Morgan engineer and Texas A&M student web developer who has owned production systems end-to-end, including a real-time ML training workflow that improved internal search relevance by 30%. Experienced with AWS cloud migrations and operating containerized services on ECS with CloudWatch+ELK observability, Terraform infra, and Spinnaker CI/CD; also built event-driven pipelines with RabbitMQ and Elasticsearch at 1M+ record scale.”
Senior Full-Stack Software Engineer specializing in Python and AWS
“Backend/data engineer who has built production Python microservices (FastAPI) and AWS-native platforms for event ingestion and analytics, combining ECS/Fargate + Lambda with CloudFormation-driven environments and strong secrets/IAM practices. Experienced modernizing legacy logic with parallel-run parity validation and safe phased cutovers, and has demonstrated measurable SQL tuning wins (20–30s down to 1–2s) plus incident ownership in Glue/Step Functions ETL pipelines.”
Intern AI/ML Engineer specializing in robotics and computer vision
“Worked on Sophia the humanoid robot, building production animation pipelines and enhancing human-robot interaction via perception and behavior orchestration. Experienced in stabilizing noisy perception-driven state transitions and designing smooth, user-centered behavioral flows, collaborating closely with artists, animators, and experience designers to translate creative intent into measurable system behavior.”
Junior Full-Stack Developer specializing in React/Node and scalable web systems
“Built and owned Prism, a real-time collaborative coding platform, making key architectural choices around deterministic event ordering and a backend source-of-truth to improve trust under concurrent edits. Also created a Python-based bug analysis and test automation suite that became part of standard engineering workflow, cutting debugging time by ~95% while improving fault detection coverage.”
Intern Mechatronics/Robotics Software Engineer specializing in ADAS and ROS2
“Robotics software engineer with experience spanning embedded C++ control on microcontrollers and ROS/ROS2 production systems in automotive and marine robotics contexts (Harbinger Motors, Impossible Metals). Has deep hands-on experience debugging real-time image pipelines (DDS/QoS tuning, HIL stress testing) and building large automated test suites (1200+ tests) plus CI/CD (Dockerized Playwright tests on Jenkins).”
Mid-level Game Programmer specializing in Unreal and Unity gameplay systems
“Unreal Engine 5/C++ gameplay programmer who built an end-to-end Escape Pod intro system (teleport + interaction + camera/animation) and solved a rare client-side camera view-target timing issue via instrumentation and view-target locking. Implemented replicated teleport state logic with safeguards against rapid state changes, and tunes first-person parkour-style camera feel through parameterization and playtesting.”
Mid-level Machine Learning Engineer specializing in NLP, computer vision, and RAG systems
“Machine learning/NLP engineer who built a production-oriented retrieval-based AI system at Morgan Stanley for healthcare use cases, combining RAG over unstructured patient records with deep-learning medical image segmentation (U-Net/Mask R-CNN). Strong in end-to-end pipelines and MLOps (Spark/MongoDB, AWS SageMaker, CI/CD, monitoring, automated retraining) and in entity resolution/data quality validation for noisy clinical data.”
Mid-level Full-Stack Software Engineer specializing in cloud-native web applications
“Backend engineer with hands-on experience scaling a Python/Flask incident-logging platform processing thousands of daily logs. Strong in performance tuning (PostgreSQL/SQLAlchemy query optimization, partitioning, summary tables) and reliability patterns (Redis caching, Celery background workers, Docker + Jenkins CI/CD), with some multi-tenant data isolation experience via separate DBs/schemas.”
Junior Software Engineer specializing in AI and full-stack development
“Consulting-background AI practitioner who led a production LLM pipeline on Snowflake Cortex to map hundreds of thousands of messy OCR/form-based contract fields into standardized Salesforce fields, including confidence scoring and an LLM-driven feedback loop. Strong focus on real-world constraints—token limits, cost control, and evaluation without ground truth—paired with frequent stakeholder-facing progress reporting.”
Junior Software Engineer specializing in data engineering and LLM applications
“Computer science engineer and master’s graduate who independently built a mechatronics-heavy capstone prototype: a smartphone concept for deafblind users using micro-actuator arrays for braille reading. Also has platform engineering experience at Quantiphi, deploying webhooks to Kubernetes and implementing GitOps-based CI/CD using AWS CodeCommit/CodeBuild and ECR.”
Junior AI/Backend Software Engineer specializing in ML and scalable systems
“Backend engineer with strong AWS/CI/CD experience (multi-repo deployments, Lambda + core app, immutable ECR and image promotion) and a published master’s thesis building an ML framework for Solar PV energy prediction and CO2 reduction impact modeling using ensemble and meta-learning approaches benchmarked against SAM.”
Mid-level Robotics Software Engineer specializing in real-time control and perception
“Robotics software engineer focused on controls and motion planning for autonomous flight systems using ROS 2 (rclcpp), Gazebo/RViz, and BehaviorTree.CPP. Has hands-on real-time control experience (1ms loop rate) and has improved system performance by tracing latency issues and refactoring vision components (singleton camera init). Also built low-latency Ethernet/TCP comms on top of the IgH Ethernet stack and uses digital-twin simulation (Gazebo, MuJoCo; beginner Isaac Sim) to validate algorithms.”
Intern Machine Learning & Robotics Engineer specializing in computer vision and SLAM
“Robotics software engineer with hands-on medical robotics experience on an automated CT-guided lung biopsy robot, building a CT-voxel-to-mesh pipeline that generates and visualizes up to 1000 collision-safe needle insertion points and ports them into robot space for IK execution. Strong ROS2 background spanning AprilTag perception, Kalman-filter state estimation, visual SLAM, and Voronoi-based motion planning, plus deployment work containerizing ORB-SLAM on ROS2 Humble and CI/CD automation at Siemens EDA using Perforce.”
Mid-level Software Engineer specializing in cloud infrastructure and distributed systems
“Backend/platform engineer who built an AI RAG system on FastAPI/Postgres/AWS with 10+ microservices, vector search optimization (ANN + two-stage re-ranking), and GitOps-driven CI/CD that cut deploy time from hours to minutes. Also deployed Java identity services on Kubernetes at TSMC for 200K+ users using ArgoCD/Azure Pipelines, and built a reliable real-time IoT pipeline (MQTT/Node/MongoDB) with strong consistency controls.”
Mid-level AI/ML Engineer specializing in robotics perception and AR/VR systems
“AI engineer with robotics perception experience at Forterra, building and deploying moving-object/obstacle detection models into real-time robot pipelines. Addressed training crashes/latency via sub-batch training and optimizer tuning, and improved debugging using ROS/ROS2 tooling with 3D voxel visualization and color-coded validation.”
Mid-level Java Backend Developer specializing in cloud-native microservices
“Backend-leaning full-stack engineer with Walmart experience building and operating high-volume media upload and processing systems. Strong in Java/Spring Boot, Postgres performance tuning (EXPLAIN/ANALYZE), and durable workflows using Kafka/Spring Batch with retries and idempotency, plus production ownership via monitoring and optimization; familiar with Next.js/TypeScript and modern React performance patterns.”
Intern Full-Stack Software Engineer specializing in AI/ML and AWS cloud platforms
“Full-stack engineer who built an LLM-powered productivity web app (LifeOS) end-to-end with TypeScript/Next.js, Prisma, and Postgres, emphasizing fast iteration with stable API contracts and an isolated AI service boundary. Also built a security/compliance login-verification workflow at Medpace used within an internal admin portal for thousands of employees, and has AWS experience orchestrating batch GPU workloads with robust retry/idempotency patterns.”
Junior Full-Stack Software Engineer specializing in cloud analytics and web applications
“LLM/agentic workflow engineer with hands-on experience turning demo-grade LLM analytics into production-ready features by tackling tail latency, observability, and cost/reliability controls. Strong at diagnosing real-time customer incidents via trace-driven debugging across retrieval, tool calls, retries, and prompt/version metadata, and frequently partners with sales as a technical lead to de-risk enterprise pilots through transparent failure-mode walkthroughs.”
Entry-Level Software Engineer specializing in Machine Learning and AI
“Master’s-level candidate with an academic project portfolio, including ownership of a Python-based video game recommendation system using unsupervised clustering. Has hands-on experience designing the system approach and validating recommendation quality with test cases, plus teaching assistant experience instructing Git/GitHub workflows; limited exposure to Kubernetes, GitOps, and large-scale infrastructure.”
Junior Software Engineer specializing in AI, security, and cloud systems
“Built and deployed an LLM + RAG + memory system on a Furhat social robot, adding continuous face/voice recognition embeddings over WebSockets to enable persistent, natural conversations across sessions. Experienced working around real-world hardware/latency constraints and uses Datadog plus structured debugging/rollback practices for stabilizing customer-facing LLM workflows.”
Junior Embedded/Robotics Software Engineer specializing in autonomous drones
“Robotics software engineer focused on simulation-heavy development, recently building a 6-robot swarm in Gazebo with custom terrain and per-robot A* path planning while researching PSO-based swarm algorithms. Experienced with ROS 2 multi-node communication patterns and autonomous drone simulation using ArduPilot (ap_dds), with a track record of debugging real-time behavior issues through disciplined isolation and incremental testing.”