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Vetted Git Professionals

Pre-screened and vetted.

GitPythonDockerCI/CDSQLJavaScript
AR

Adam Robakiewicz

Screened

Senior PHP Backend Developer specializing in e-commerce platforms and system architecture

Gdynia, Poland13y exp
Postdata SAGdańsk University of Technology

“Unity-focused developer pivoting from web development (PHP/JavaScript) into game dev; built a player-facing Shipyard system enabling ship customization/upgrades that added a resource sink and increased player attachment. Demonstrates strong systems thinking and UX polish (icon/naming conventions, range visualization, feedback SFX/VFX) plus some exposure to RPC-style networking and Node.js prototyping.”

AgileC#C++ConfluenceDatabase DesignElasticSearch+71
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KZ

Kinga Zawarty

Screened

Mid-Level Game Programmer specializing in Unity and gameplay systems

Gothenburg, Sweden5y exp
Hello There GamesAGH University of Science and Technology

“Unity developer with ~5 years of professional experience who served as the main developer on a shipped Meta Quest VR game (Smash Therapy), handling most of the code and tackling key VR challenges like UI/UX and standalone performance optimization. Also builds AI-driven gameplay systems (e.g., minimax-based unbeatable tic-tac-toe) and leverages AI assistants to speed up routine implementation and brainstorming.”

UnityC#ChatGPTC++JavaScriptTypeScript+34
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BM

Bence Monostori

Screened

Mid-level Game Developer specializing in Unity (C#) gameplay and systems programming

4y exp
Shout! StudiosBudapest University of Technology and Economics

“Solo game developer for 3+ years seeking to join a team environment. Built a futuristic "soundwave" gun feature by enhancing weapon detail/rigging in Blender and implementing responsive moving parts and VFX in Unity; observed higher engagement in Poki playtest videos (~15% more time spent). Has implemented multiplayer in small games using Unity Multiplayer Netcode and Mirror, and uses ChatGPT to speed up coding and webgame debugging.”

Adobe PhotoshopAdobe Premiere ProAPI IntegrationBlenderCI/CDCommunication+42
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RK

Rakesh Kumar

Screened

Mid-level Software Engineer specializing in cloud-native microservices, DevOps, and SRE

3y exp
XebiaUniversity of Central Missouri

“Built and productionized an LLM-enhanced version of the WeDAA platform to auto-generate microservice architecture diagrams and support code generation from user prompts, including a practical solution for non-overlapping canvas object placement via coordinate templates. Experienced in diagnosing agentic workflow failures using AWS Strands agents with feature-flagged debug logging, and frequently supports sales through tailored demos and POCs to drive adoption.”

JavaGoPythonJavaScriptSpring BootFastAPI+149
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NR

Nadine Rendell-Green

Screened

Mid-Level Game Designer specializing in Level Design and Unreal Engine

4y exp
SAE InstituteStaffordshire University

“Unity/VR game designer with shipped Meta Quest experience across two titles, including a lite-sim/arcade multiplayer project and a Sniper Elite VR standalone DLC where they built the "Last Stand" mode and balanced wave/drop systems. Currently building a solo prototype featuring Pikmin/Overlord-style rat horde control mechanics, using AI and community resources to upskill in programming and debug Unity physics.”

UnityC#PrototypingJiraTrelloConfluence+65
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CN

CalvinMatthew Nava

Screened

Senior Unity Developer specializing in games, AR/VR/XR, and interactive mobile experiences

Germany11y exp
DAS ApolloFar Eastern University

“Unity generalist with VR-focused optimization experience who replaced a bloated third-party IK/rigging plugin by building a custom DOTS/Burst multithreaded system, reporting ~200% performance gains and a noticeably smoother VR experience. Has multiplayer experience with Unity Netcode (and some Photon Fusion exposure) and uses AI tooling (Rider AI) to speed up refactoring and documentation.”

UnityC#.NETObject-Oriented Programming (OOP)Design PatternsAPI Integration+58
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YL

Yu-Che Lin

Screened

Mid-level Gameplay Programmer specializing in Unity UI systems and editor tooling

UK2y exp
Gomiigo GamesAbertay University

“Unity technical designer/game developer who improves engagement and retention through KPI-driven analysis and live-ops tuning (e.g., early-game energy/progression adjustments and time-based targeted礼包 pushes). Built a Python-based visual map/level editor that exports CSV to replace error-prone manual coordinate entry, saving significant team time and remaining reusable across later projects.”

C#Design PatternsFirebaseFigmaGitJira+43
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IB

Ibrahim Bankole

Screened

Mid-Level Frontend Software Developer specializing in React and web platforms

Abuja, Nigeria4y exp
EMGE ResourcesFederal University of Technology Minna

“Frontend engineer with experience leading end-to-end builds for an education job-matching platform that used AI resume scanning to improve candidate-company matching. Has also built React + TypeScript interfaces for a medical platform with multi-user role modeling via dedicated TypeScript interfaces, and is comfortable refactoring large legacy files into modular, reusable, performance-optimized code.”

API IntegrationCSSDebuggingGitGitHubHTML+43
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MG

Matyas Gonczol

Screened

Senior Unity & XR Developer specializing in VR/AR/MR and immersive educational apps

Budapest, Hungary10y exp
LeopolyEötvös Loránd University

“Unity developer with deep hands-on experience building a tricky 2.5D shoot-'em-up collision system that reconciled 2D gameplay constraints with 3D world movement and mixed orthographic/perspective camera math. Also implemented LAN multiplayer for a Monopoly thesis using Unity Legacy Networking (NetworkView/RPC) and has production exposure to Photon PUN; emphasizes clean, optimized code and structured ownership with code reviews.”

UnityC#Object-oriented programming (OOP)DebuggingGitAdobe Photoshop+52
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JG

Joe Greaney

Screened

Senior C# / Unity Developer specializing in immersive AR/VR and cloud-integrated systems

8y exp
Wren KitchensUniversity of Hull

“Unity/C# developer with hands-on Meta Quest shipping experience from Wren Kitchens, building a VR kitchen scale visualiser and solving tricky URP/HDRP cross-pipeline rendering issues by creating internal shader/asset management utilities. Also has solo Unity game experience including an Android/Google Play release and game jam prototyping, plus side-project work using Python/PyTorch for predictive modeling.”

C#PythonJavaScriptReactSQLitePyTorch+95
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IG

Irfan Ghyan

Screened

Senior Front-End & UI/UX Developer specializing in React, Angular, and responsive web apps

Dubai, United Arab Emirates14y exp
Teleios GlobalUniversity of the Punjab

“Frontend-focused engineer with full-stack capability (Node/Express + MongoDB/MySQL) who emphasizes scalable quality practices: PR-driven reviews, CI quality gates, and a full testing pyramid (Jest/Vitest, React Testing Library, Cypress/Playwright). Built complex React + TypeScript role-based dashboards/workflows using reusable component architecture and layered state management (React Query/SWR, Context for auth/roles), with strong performance and UX polish (Lighthouse, lazy loading, accessibility, responsive design).”

AgileAngularAPI IntegrationAuthenticationBitbucketBootstrap+136
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JE

Jacopo Essenziale

Screened

Executive Game Developer specializing in multiplayer VR and cross-platform titles

Milano, Italy12y exp
Funny Tales S.R.L.University of Milan

“Lead Unity VR developer who shipped the commercial Meta Quest motorcycle racing game VRider SBK, with deep focus on multiplayer and porting across headsets (including Pico XR and PlayStation VR2). Built custom Unity tooling (tile-based level editor plugin) and applies ML-Agents/LLM workflows to automate AI tuning and repetitive engineering tasks; also taught a VR Lab course at the University of Milan.”

API DesignAWSBlenderC#C++DevOps+88
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SK

Sourab Kapoor

Screened

Mid-level Full-Stack/Frontend Engineer specializing in React and SaaS

Canada5y exp
Canadian TireGeorge Brown College

“Frontend engineer focused on React/TypeScript products in a risk management domain, owning dashboards, reports, and a user feedback system end-to-end. Known for formalizing design systems and improving performance at scale (reported 20% faster performance) while shipping deadline-driven features that improved engagement (10%) and helped onboard a major client.”

ReactTypeScriptReduxReact HooksPythonDjango+54
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GA

Gautam Agrawal

Screened

Mid-Level Software Engineer specializing in backend systems, cloud, and applied LLM/NLP

IN, USA4y exp
Project 990Indiana University Bloomington

“Applied LLMs to classify long nonprofit mission statements into 8 segments without labeled data, using an ensemble of clustering/embedding methods plus zero-shot RoBERTa/BART and a Tree-of-Thought prompting pipeline with LLM-as-judge evaluation (Gemma). Also built LangChain/LlamaIndex agentic RAG workflows including a text-to-SQL data analysis assistant grounded on DB schema with retries and performance optimizations on an HPC cluster.”

PythonJavaC#JavaScriptTypeScriptHTML+121
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HM

Hafiz Muhammad Zeshan

Screened

Senior Full-Stack Engineer specializing in MERN, AWS, and scalable SaaS platforms

Victoria, Australia5y exp
BunnyDoc PTY LTD.University of Engineering and Technology, Lahore

“Frontend lead for B2B SaaS products, owning React + TypeScript architecture end-to-end and scaling complex dashboards/workflows with a feature-based structure, shared design system (Tailwind), and strong quality automation. Experienced shipping high-impact features quickly using incremental delivery, feature-flagged rollouts, and performance profiling/optimization to keep production stable as usage grows.”

HTMLCSSJavaScriptTypeScriptPythonReact+109
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SS

Sree Sai Preetham Nandamuri

Screened

Mid-level Data Scientist specializing in Generative AI and LLMOps

Dover, USA4y exp
Visual TechnologiesUniversity of Houston

“Built a production-grade, semi-automated document recognition and classification system for large volumes of scanned PDFs, starting from little/no labeled data and handling highly variable scan quality. Deployed on AWS using SageMaker + Docker and orchestrated on EKS with a microservices design that scales CPU-heavy OCR separately from GPU inference, with strong reliability controls (validation, fallbacks, retries, readiness probes).”

A/B TestingAPI GatewayAWSAWS LambdaBERTCI/CD+124
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SP

Sri Polavarapu

Screened

Mid-level Software Engineer specializing in full-stack development, data engineering, and GenAI

Portland, OR3y exp
Portland State UniversityPortland State University

“Built and deployed an LLM product called "Content Craft" combining BART-based summarization with a RAG Q&A chatbot using LangChain, embeddings, and a vector database. Has hands-on MLOps experience containerizing and serving models with FastAPI and running them on Kubernetes with monitoring, self-healing, and autoscaling, and has practical experience reducing hallucinations through structured prompting.”

JavaPythonC#JavaScriptTypeScriptNode.js+64
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AR

Abdul Rehman

Screened

Senior Software Engineer specializing in Node.js/NestJS and FinTech platforms

Lahore, Pakistan8y exp
Virtual ForceCOMSATS University Islamabad

“Frontend engineer who led end-to-end development of the Neelum transportation admin panel (React + TypeScript + AntD), building scalable dashboards and multi-step workflows for users/roles/bookings/operational zones. Emphasizes maintainable feature-based architecture, typed API contracts, performance optimization for data-heavy UIs, and disciplined quality/rollout practices (regression checks, feature flags) in fast-paced environments.”

Node.jsNestJSJavaScriptTypeScriptPHPAngular+91
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SS

Sneha Sridhar

Screened

Mid-level Software Engineer specializing in cloud-native backend and distributed systems

Remote, USA4y exp
IntradiemUniversity of Massachusetts Dartmouth

“Backend/full-stack engineer with experience building customer-facing contact-center automation (agent assignment) and internal editorial/data operations APIs for life-sciences ontology management. Strong in microservices and event-driven systems (Spring Boot + Kafka), third-party integrations (Genesys/Five9), and pragmatic iteration via MVP scoping, tight stakeholder demos, and observability-focused reliability.”

JavaSpring BootSpring CloudMicroservicesREST APIsAPI Gateway+147
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SV

Sasaunk Vanamali

Screened

Mid-Level Full-Stack Software Engineer specializing in cloud-native apps and ML services

Bowling Green, OH4y exp
Senecio Software IncBowling Green State University

“Software engineer who deployed and stabilized a real-time analytics platform at Senecio Software, focusing on production reliability, observability, and performance under load. Experienced debugging issues spanning distributed services and networking (e.g., tracing timeouts to packet loss from misconfiguration) and extending Python (FastAPI/Django) APIs for customer-specific analytics features in a configurable, maintainable way.”

JavaPythonPHPJavaScriptTypeScriptSQL+139
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SG

Siddhartha Geddam

Screened

Junior Robotics/ML Engineer specializing in autonomous UAVs and perception

2y exp
Advanced Respiratory Sleep MedicineUniversity of North Carolina at Charlotte

“Machine learning robotics engineer with internship experience deploying object detection and semantic segmentation models to an autonomous vehicle fleet operating in airports and naval docking stations, optimizing with ONNX/TensorRT for NVIDIA Jetson edge deployment. Also built ROS/ROS2-based decentralized multi-drone coordination (TF trees, shared telemetry) validated in Gazebo and networked via Nimbro with sub-10ms latency messaging.”

BashCC++CI/CDComputer VisionCUDA+145
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VG

VenkataRamireddy Gaddam

Screened

Junior IoT/Embedded Systems Engineer specializing in ROS 2, LoRa, and sensor fusion

Buffalo, USA1y exp
University at BuffaloUniversity at Buffalo

“Robotics/embedded developer with hands-on ROS 2 and micro-ROS experience on ESP32, building a remote-controlled high-power LED system. Worked across power distribution (buck-boost constant 30V), sensor calibration with real-time data checks, and long-range WiFi connectivity using an omnidirectional antenna achieving 100m+ coverage.”

PythonCC++JavaMATLABROS 2+98
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LS

Lakshmi Swathi Sreedhar

Screened

Mid-level AI Engineer specializing in Generative AI and LLM systems

Grand Ledge, MI3y exp
ChainSysUniversity of Michigan-Dearborn

“Built and deployed a production-grade, multi-agent Text-to-SQL assistant that lets non-technical stakeholders query large enterprise databases in natural language. Uses Pinecone-based schema retrieval + LLM reasoning (Gemini/Claude/GPT) with a dedicated validation agent (schema/syntax checks and safe dry runs) to reduce hallucinations and improve reliability, while optimizing latency and cost via async execution and embedding caching.”

A/B TestingAgileAPI IntegrationApache AirflowAzure Data FactoryAzure Machine Learning+172
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YP

Yash Pokharna

Screened

Intern Software Engineer specializing in backend systems, cloud, and AI agents

Santa Clara, CA1y exp
Miller Center for Global ImpactSanta Clara University

“Built and productionized an LLM-based appointment management agent, implementing RAG with Redis and LangGraph plus multi-agent intent handling and rule-based conflict guardrails to prevent double-booking under high load. Experienced in real-time diagnosis of agentic workflow failures using logs/traces and state inspection, and in driving adoption via interactive developer demos and sales-aligned custom customer scenarios.”

Amazon BedrockAuthenticationAWSAWS LambdaCachingCI/CD+80
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