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Adam Wermus - Creative Technologist in Santa Monica, CA

Adam Wermus

Senior Data Engineer & Render Tools Developer specializing in VFX and render farm pipelines

FavoritedUniversity of BradfordSanta Monica, CA7 Years ExperienceSenior LevelWorks On-Site

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About

Real-time simulation/physics engineer who optimized character effects and cloth for the "Infinity" game by implementing and profiling multiple ODE integrators, including pioneering the largely undocumented Parker-Sochacki method (optimized 5/7 sims; >30% speedup on a particle system). Also built SPH fluid solvers in Unity (C#) and created Grafana/Python Dash dashboards to analyze latency/throughput, with strong interest in applying math/physics and tooling to soccer/football gameplay.

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Key Strengths

  • End-to-end optimization of real-time character effects and cloth in a C++ 3D game codebase
  • Implemented and benchmarked multiple ODE integrators (RK4, Verlet, Semi-Implicit Euler, Parker-Sochacki) to balance speed vs visual quality
  • Pioneered/validated a novel Parker-Sochacki approach for animation/VFX; improved 5 of 7 simulations
  • Achieved >30% speedup on a particle system and improved stability on a camera filter via integrator selection/tuning
  • Rigorous validation methodology: profiling, energy tracking, collision response checks, and timestep-to-failure testing
  • Built monitoring/analytics dashboards (Grafana + Python Dash) for latency/throughput with statistical analysis
  • Iterative, user-feedback-driven tool development for artists

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Experience

Creative TechnologistFavorited · Jul 2025 – Dec 2025
Data Engineer, Render Tools DeveloperMadison Square Garden-Sphere Studios · Apr 2022 – Jun 2025
Pipeline Technical DirectorEncore VFX · Apr 2021 – Apr 2022
Technical Director, Global TechnologyPixar · Jan 2020 – Jan 2021
Houdini Generalist ContractorIntel · Jul 2019 – Oct 2019contract
Project Hire Pipeline DeveloperWalt Disney Imagineering (WDI) · Apr 2018 – Nov 2018
Research and Development InternDisney Interactive · Jan 2016 – Jun 2016internship

Education

University of Bradfordmaster, Computer Animation and Visual Effects (2015)
James Madison Universitybachelor, Physics and Math (2013)

Languages

English

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Adam WermusSenior Data Engineer & Render Tools Developer specializing in VFX and render farm pipelines