Senior Unity/C# Engineer specializing in gameplay systems and developer tools
Anthony already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
Recommended
Already have an account?
Unity gameplay/tools engineer with strong live-ops systems experience, including architecting a reusable event framework that powers 9 production event types for a game with over 100k DAU. They also built supporting data pipelines, QA/design audit tooling, and cross-platform delivery systems spanning VR and iPad, showing a blend of gameplay architecture, tooling, and production pragmatism.
Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.
Anthony's references speak for themselves. Let us connect you.
We'll personally introduce you - no strings attached.
Our AI agents source, screen, and vet candidates for your open roles. Get qualified, high-intent candidates on your desk within 48 hours.
Search across thousands of pre-screened, high-quality, high-intent candidates on Reval.
Search Talent