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Daniel Adams

Mid-level Unity Developer specializing in XR and multiplayer VR experiences

ZestyVirginia Commonwealth UniversityKapa’a, HI4 Years ExperienceMid LevelWorks Remote

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About

Unity mixed-reality developer who shipped ZenPlay, a multiplayer Go app on Meta Quest, integrating a C# rules engine with XR input, Meta avatars, Hathora-hosted matches, and Vivox voice chat (reported ~700 MAU). Also built a production LLM agents backend (LangChain + RAG with Pinecone/ChromaDB + ChatGPT) powering embodied conversational avatars, with a strong focus on streaming voice latency optimization (ElevenLabs TTS) and cross-platform WebXR delivery (Quest/iOS/Android).

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Key Strengths

  • Owned and shipped core mixed-reality Go gameplay system end-to-end in Unity/C#
  • Layered architecture integrating rules engine, XR input, board visualization/ghost hints, and Meta services
  • Shipped multiplayer Go experience with Mirror + Hathora lobbies/match instances + Vivox voice chat
  • Debugged multiplayer/lobby issues using Hathora instance logs and iterative staged integration testing
  • Built/operated LLM agents backend using LangChain + RAG (Pinecone/ChromaDB) powering multiple live services
  • Latency-focused voice experience optimization (streaming ElevenLabs TTS; improved time-to-first-syllable)
  • Demonstrated product impact: ~700 monthly active users and positive tester sentiment from proficient Go players

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Experience

Full-stack DeveloperZesty · Jan 2021 – Jan 2025

Education

Virginia Commonwealth Universitybachelor, Music (2018)

Skills

UnityC#AnalyticsLangChainRetrieval-augmented generation (RAG)PineconeChromaDBXR Interaction ToolkitAR FoundationOpenXRMeta XR SDKSteamVRUnity ScriptingGameplay SystemsPhysics

Languages

English

Certifications

Postbaccalaureate Certificate in Advanced Media Production Technologies — VCU (2019)

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Connect with Daniel

Daniel already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Daniel AdamsMid-level Unity Developer specializing in XR and multiplayer VR experiences