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Horst Evans
Mid-level Software Engineer specializing in XR/VR simulation and training
ForgeFXTrinity UniversityLubbock, TX6 Years ExperienceMid LevelWorks Flexible
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About
XR/gameplay engineer with unusually deep experience building complex simulation systems in Unity, including a motor grader vehicle that combined physics-driven controls, terrain deformation, and VR performance constraints on Quest-class hardware. Also owned Photon multiplayer for operating-room training sessions and contributed to a flagship MLB app spanning Quest, Vision Pro, desktop, and mobile.
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