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Ikenna Ajah
Junior Technical Game Designer specializing in Unity gameplay systems
Alterea, Inc.Rochester Institute of TechnologyUnited States1 Years ExperienceIntern Level
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About
Game designer who owned and shipped an end-to-end tabletop RPG mode (UltraMex Revolution) featuring journey/battle phases and a chess-inspired card/dice combat system, iterating heavily from playtests by adding a written campaign and role-based abilities to improve pacing and tactics. Also shipped a web application feature for exploring Indigenous tribes in North America, tackling difficult data sourcing and measuring impact via application views.
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Owned an end-to-end TTRPG mode and shipped a complete physical game kit (rules, pieces, cards, boards)
Strong playtest-driven iteration (improved pacing via written story campaign; added role-based tactical abilities)
Designs engagement using a structured risk-explore-reward loop to motivate exploration
Able to translate ambiguous feedback into scope changes (capstone environment redesign to meet presentation constraints)
Emphasis on clear specs with edge cases and interface sketches to reduce implementation ambiguity
Built a web app feature enabling lookup of Indigenous tribes and linking to educational resources; overcame data-gathering constraints
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Experience
AGENTS OF INFLUENCE - PRODUCTION INTERNAlterea, Inc. · Jan 2025 – Presentinternship
VOLUNTEER GAME DESIGNER[P1] Games · Apr 2024 – Present
Game Studio Program Fellow - Project ManagerEGD Collective · Sep 2024 – May 2025internship
IGM ENTREPRENEURIAL CO-OP - GAME/WEB DEVELOPERRochester Institute of Technology - School of Interactive Games and Media · Jun 2020 – Aug 2020internship
AI Writing EvaluatorOutlier · Oct 2024 – Present
Staff/Web DeveloperThe Aurum · May 2023 – Present
Software Engineer InternBitcoin Center NYC · Jun 2019 – Aug 2019internship
Education
Rochester Institute of Technologymaster, Game and Interactive Media Design (2024)
Rochester Institute of Technologybachelor, Game and Interactive Media Design (2021)