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Josivan Silva

Senior Unity/C# Developer specializing in 3D/VR visualization and industrial automation

Teacher and software developer13 years experienceSeniorEducationHigher EducationVideo Games
ScreenedReferences VerifiedIdentity VerifiedStrongly Recommended

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About

Real-time VFX artist specializing in Unity VR/mobile optimization; shipped a Doctor Strange-inspired portal effect for a standalone Meta Quest 2 project ("Projeto Multiverso UNINASSAU") using a custom vertex-offset shader and carefully managed overdraw to hit 50+ FPS. Also building sci-fi VFX (explosions, lasers, environmental effects) for an in-development game ("Star Warfare") and uses AI tools to speed iteration, debugging, and documentation.

Experience

Teacher and software developerUninassau Paulista
Researcher in 3D software development for automationFederal University of Pernambuco
Educational 3D software displayerP3D education

Education

Federal University of Pernambuco (UFPE)doctorate, Chemical Engineering (2018)
Federal University of Pernambuco (UFPE)master, Chemical Engineering (2013)
Federal University of Pernambuco (UFPE)bachelor, Chemical Engineering (2010)

Key Strengths

  • Shipped Unity VR portal VFX using custom vertex offset shader (Doctor Strange-inspired)
  • Performance-focused VFX optimization for Meta Quest 2 (50+ FPS target)
  • Strong grasp of real-time rendering constraints (overdraw, draw calls, shader complexity, mesh/texture budgets)
  • Uses GPU profiling tools to diagnose and improve performance
  • Balances visual fidelity with tweakability for developers/designers

Reference Highlights

Strongly Recommended
  • Excellent professionally and personally
  • Helpful
  • Easy to communicate with
  • Very intelligent
  • Responsible
  • Determined
  • Proactive
  • Polite
  • Approachable
  • Team-oriented
  • Focused
  • Experienced professional
  • Accepts feedback well
  • Continuously seeks self-improvement
  • Strong in development and visual environments
  • Reduced production costs through simulation/control
  • Improved industrial processes through simulation/control
  • Delivered major plant upgrade/modernization/automation project (largest biodiesel plant in Pernambuco, Brazil)
  • Purposeful effects that clearly communicate game states and player actions
  • Meticulous attention to detail
  • Deep understanding of motion physics
  • Creates believable, natural-feeling effects that enhance immersion
  • Consistently high level of visual polish
  • Tireless work ethic
  • Extremely high personal standards
  • Delivers multiple effective solutions to challenges
  • Open to feedback
  • Shares knowledge freely
  • Effective teacher; communicates corrections pragmatically and non-violently
  • Reliable iteration aligned with performance and visual constraints
  • Solid grasp of timing, motion, scale, and visual readability
  • Performance-aware development mindset
  • Strong debugging and refinement capability
  • Strong problem-solving with multiple technical approaches
  • Able to explain technical trade-offs clearly to others

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Contact

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Languages

English

Skills

C#Unity 3DGame DevelopmentSoftware Development3D VisualizationVirtual Reality (VR)PC Software DevelopmentAndroid DevelopmentSplit-Screen MultiplayerAPI DevelopmentAutomationProcess AutomationProcess ControlControl SystemsProcess Simulation