Kumar already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
Typically responds within 24 hours
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About
Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).
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AWS – Generative AI for Business Strategy & Solution Design (Executive-level programs)PRINCE2 FoundationEpic Games Certified Learning Path (24+ certificates across Unreal Engine, real-time rendering, VFX & animation)Unreal Engine Development (C++) – Multiplayer systems (Udemy)Web & System Foundations - Responsive web design (freeCodeCamp)
Publications
5 publications
Game design psychologyGame development career guidanceDecision-making and personal systemsRelationships
Staff AI Engineer specializing in LLM systems, retrieval, and ML infrastructure
Remote10y exp
CoherePurdue University
“ML/LLM engineer from Cohere who has owned retrieval, reranking, agentic workflows, and internal evaluation infrastructure end-to-end in production. Particularly strong in turning brittle RAG and research-heavy ideas into scalable enterprise systems with grounded outputs, lower customer escalations, and adoption by major clients like Notion and Fujitsu.”