Senior Unity Developer specializing in multiplayer, performance optimization, and VR
Michael already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Game QA professional who also operates as a developer/lead on a passion project (DCGO), building internal tools and processes that make testers more effective and reduce dev/test bottlenecks. Has shipped enterprise/VR training experiences and created a structured approach to testing procedural generation (flowcharts + scenario clustering), achieving 0 client-reported issues post-launch for a key feature; also drove a Tilt Five SDK rendering fix through detailed reporting.
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