Senior Unity/Simulation Developer specializing in VR training and interactive 3D applications
Michael already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity/C# developer with defense/USAF VR experience who built a first-of-its-kind real-time metrics/telemetry API layer (serialized + encrypted JSON over REST) that enabled in-engine performance assessment and drove third-party LMS dashboard requirements. Currently prototyping an AI-driven "DM" agent experience using OpenClaw with model switching (Ollama) and Claude Code for in-engine benchmarking while weighing self-hosted vs cloud LLM tradeoffs (security/latency/cost). Based in Austin, TX; prefers remote but open to relocation with assistance.
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