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Mike van Loon - Sofware Developer in Reusel, Netherlands

Mike van Loon

Mid-Level Software Developer specializing in game development and real-time 3D tools

FreelanceBreda University of Applied SciencesReusel, Netherlands5 Years ExperienceMid Level

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About

Unity developer with hands-on gameplay and systems experience, including a custom solution that made 3D characters feel properly grounded in a 2D isometric, grid-based combat game. Has worked with Photon/Unity Networking and solved mobile multiplayer customization challenges by syncing character looks via ID-based assets and runtime download/construction; also uses ChatGPT for placeholder art and targeted coding research.

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Key Strengths

  • Improved feel/immersion of grid-based movement by snapping 3D characters to a 2D isometric grid with depth offset
  • Practical problem-solving for multiplayer/mobile constraints (asset-heavy character customization synced via IDs and runtime construction)
  • Debugging and validating AI-generated code rather than accepting outputs at face value

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Experience

Sofware DeveloperFreelance · Jun 2025 – Presentfreelance
Medior Software DeveloperFreelance · Dec 2024 – Jun 2025freelance
Medior software DeveloperMarketiger · Mar 2021 – Oct 2024internship
Part-time Teacher - Game ProgrammingSint Lucas · Jan 2020 – May 2021part-time
Intern Gameplay ProgrammerKaiserVR · Feb 2019 – Jun 2019internship
Intern Gameplay ProgrammerEnversed · Sep 2017 – Feb 2018internship

Education

Breda University of Applied Sciencesbachelor, Games Programming (2023)

Awards

  • Cum Laude - SintLucas

Languages

DutchEnglish

Certifications

Games Development - SintLucas

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Connect with Mike

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Typically responds within 24 hours

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Mike van LoonMid-Level Software Developer specializing in game development and real-time 3D tools