Mid-Level Software Developer specializing in game development and real-time 3D tools
Mike already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity developer with hands-on gameplay and systems experience, including a custom solution that made 3D characters feel properly grounded in a 2D isometric, grid-based combat game. Has worked with Photon/Unity Networking and solved mobile multiplayer customization challenges by syncing character looks via ID-based assets and runtime download/construction; also uses ChatGPT for placeholder art and targeted coding research.
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