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Mohammed Ali

Entry-Level Game Developer specializing in Unreal Engine gameplay systems

University of FloridaUniversity of FloridaGainesville, FLEntry LevelWorks On-Site

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About

Junior Unreal Engine developer who owned end-to-end UI implementation for a UE5 horror-game vertical slice, building production-minded subtitle and interaction UI with responsive UMG layouts and polished transitions. Demonstrates strong UI architecture instincts (MVVM-style separation, layered screen ownership, cross-input focus behavior) and uses Unreal profiling tools to diagnose and reduce redundant UMG updates.

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Key Strengths

  • Built reusable, production-oriented UE5 UI systems (subtitles, interaction prompts, puzzle feedback) for a vertical slice
  • Strong separation of gameplay state/logic from widget presentation (MVVM-style), avoiding game rules in widget graphs
  • Designs scalable layered UI (persistent HUD vs modal screens vs contextual widgets) with clear ownership of focus/input/priority
  • Pixel-perfect, responsive UMG implementation using anchors/layout containers and safe margins across resolutions/aspect ratios
  • UI performance troubleshooting using Unreal profiling tools (Stat Slate/Stat UObjects, Widget Reflector) and architectural fixes to reduce redundant updates

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Experience

Discrete Mathematics Teaching AssistantUniversity of Floridapart-time
Architecture Research AssistantKyoto University

Education

University of Floridabachelor, Computer Science (2026)

Awards

  • Dean’s List - University of Florida (Spring 2024, Fall 2023, Spring 2023)

Languages

EnglishArabicJapanese

Publications

1 publication

Mathematical surface geometryArchitectural geometry

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Connect with Mohammed

Mohammed already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

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Hire with Reval

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Mohammed AliEntry-Level Game Developer specializing in Unreal Engine gameplay systems