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Nicholas Pinero - Software Engineer II in Remote, USA

Nicholas Pinero

Mid-level Software Engineer specializing in Unity XR/VR training simulations

Street Smarts VRQuinnipiac UniversityRemote, USA8 Years ExperienceMid LevelWorks Remote

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About

Unity/C# VR developer who owned a next-gen replay/review system end-to-end, improving determinism so recorded actions (e.g., shots) replayed consistently. Also built a Jenkins-triggered GameDriver-based VR QA automation suite that ran nightly builds and cut manual QA effort by ~75%, and contributed to Photon PUN multiuser mode with hands-on network debugging.

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Key Strengths

  • Owned and shipped a VR replay/review system end-to-end in Unity/C#
  • Improved replay determinism/accuracy (recorded shots replayed to the same hit location consistently)
  • Built nightly Jenkins-driven QA automation pipeline using GameDriver, reducing manual QA testing ~75%
  • VR performance optimization with FPS measurement under automation/stress
  • Multiplayer implementation with Photon PUN and practical network debugging via logs/breakpoints

Reference Highlights

Strongly Recommended
  • Versatile; moves across systems and owns what’s needed
  • Strong end-to-end ownership
  • Architected and shipped core replay system with major product impact
  • Built extensible systems other engineers could plug into
  • Methodical approach to reliability in networking
  • Excellent debugger; quickly isolates root causes
  • High-volume bug closer across multiple subsystems
  • Proactive; spearheaded AI tooling adoption without leadership prompting
  • Thoughtful risk management; avoids immature dependencies
  • Drives culture change through leading by example
  • Strong cross-functional collaborator with art/design
  • Self-directed learner (taught himself shader programming to unblock work)
  • Iterates effectively based on SME feedback for accuracy
  • Builds tools to unblock other teams (art tooling)
  • Thorough, high-quality code reviews focused on reasoning
  • Effective mentor to junior engineer; helps teammates ramp up

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Experience

Software Engineer IIStreet Smarts VR · May 2023 – Present
Software EngineerStreet Smarts VR · Feb 2022 – May 2023
Software EngineerZebra Technologies · Aug 2018 – Feb 2022
Multi-Media Design InternZebra Technologies · Jun 2018 – Aug 2018internship

Education

Quinnipiac Universitybachelor, Computer Science (2018)

Languages

English

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Nicholas PineroMid-level Software Engineer specializing in Unity XR/VR training simulations