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Norris Abu

Senior Unity 3D Software Engineer specializing in VR/AR and cross-platform interactive apps

Senior Software Engineer (Unity 3D)15 years experienceSeniorVideo GamesE-learningVirtual Reality
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About

Unity gameplay engineer with hands-on experience architecting scalable game/UI state machines and building Photon multiplayer lobby/session flow systems. Has shipped optimization work for Meta Quest VR and mobile (pooling, LOD, mesh/material combining, draw-call reduction) and uses AI assistants to speed up architecture iteration and profiler-driven performance debugging.

Experience

Senior Software Engineer (Unity 3D)Staizen PTE LTD
Senior Software Engineer (Unity 3D)APEX
Software Engineer (Unity 3D)Klab Cyscorpion Inc.
Game ProgrammerGameloft Philippines Inc.
Independent Game Developer and PublisherNoizy Games Studio

Key Strengths

  • Architected scalable Unity game/UI state machine supporting multiple mini-games
  • Decoupled systems using interfaces and event-based patterns to reduce coupling
  • Built Photon-based multiplayer lobby with join/leave, room selection, readiness, and session transitions
  • Handled lobby/session consistency via authoritative room properties (single source of truth)
  • Cross-platform optimization for VR (Meta Quest) and mobile (object pooling, LOD, mesh/material combining, draw call reduction)
  • Uses AI tools to prototype architectures and analyze profiler data for hidden allocations/performance issues

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Languages

English

Skills

Unity 3DC#Virtual Reality (VR)Augmented Reality (AR)OculusMobile Application DevelopmentWebGLiOS DevelopmentAndroid DevelopmentPC Standalone DevelopmentCross-Platform DevelopmentGame DevelopmentInteractive Application DevelopmentScalable Architecture DesignPerformance Optimization