Mid-Level Game/AR/VR Software Developer specializing in C# and Unity
Ricardo already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.
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Unity game developer who implemented a swipe-based pack-slicing minigame in "Herois da Fruta," improving responsiveness by evaluating both swipe start and end positions. Has multiplayer AR experience on "ARcade Sports" using Photon Unity Network to sync four AR devices, including coordinating AR anchors with online communication and camera/world alignment. Prefers collaborative teams and a 9-to-5 schedule; targets €17k–€20k depending on responsibilities and benefits.
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