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Ricardo Cacheira

Mid-Level Game/AR/VR Software Developer specializing in C# and Unity

Programmer (C#, Javascript, Typescript)4 years experienceMid-LevelVideo GamesMobile GamesAugmented Reality
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About

Unity game developer who implemented a swipe-based pack-slicing minigame in "Herois da Fruta," improving responsiveness by evaluating both swipe start and end positions. Has multiplayer AR experience on "ARcade Sports" using Photon Unity Network to sync four AR devices, including coordinating AR anchors with online communication and camera/world alignment. Prefers collaborative teams and a 9-to-5 schedule; targets €17k–€20k depending on responsibilities and benefits.

Experience

Programmer (C#, Javascript, Typescript)Kool Games / Infinity Games
Programmer (C#, Node.js)ONTOP Studios
Developer / ResearcherULHT / HEI-LAB

Education

IADE / Universidade Europeiabachelor, Games and Apps Development (2020)

Key Strengths

  • Improves gameplay feel via input/accuracy tuning (start/end swipe evaluation for responsiveness and forgiveness)
  • Proposes higher-complexity solutions when they improve player experience
  • Multiplayer AR synchronization experience (PUN + AR anchors across 4 devices)
  • Uses AI tools to speed up documentation and planning while maintaining human review

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Contact

candidate@example.com(555) 123-4567LinkedIn Profile
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Languages

PortugueseEnglishGerman

Skills

C#.NETJavaScriptTypeScriptNode.jsSQLNoSQLVersion ControlUnityHTML5Game DevelopmentGameplay ProgrammingUI DevelopmentThird-Party IntegrationsSDK Integration