Intern-level Computer Vision & Graphics Engineer specializing in real-time 3D simulation
Los Angeles, CAComputer Vision Intern0 years experienceInternVideo GamesVirtual RealityComputer Software
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About
Real-time 3D/C++ developer with hands-on engine-level systems work, including a 3D positional audio/Doppler pipeline stabilized against frame-rate jitter via fixed-timestep + interpolation architecture. Built a runnable 3D engine project featuring custom collision detection/response (AABB, SAT, sphere) with unit and edge-case testing, and has UE5 multiplayer movement experience implementing a custom sprint mode using Character Movement (SavedMove, intent prediction).