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Sy Huan TRAN

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About

Unity VR developer who recently completed a master’s dissertation building a VR Wellness System (Vive Elite + Kinect v2) to encourage daily exercise (walking/cycling/yoga). Ran user testing with 30+ participants and achieved >4.5/5 average ratings, then used Google Survey feedback to fix bugs and improve in-game action feedback; has exposure to multiplayer networking via Photon Fusion and Mirror.

Key Strengths

  • Shipped a Unity-based VR wellness/exercise system integrating Vive Elite + Kinect v2
  • User-tested VR system with 30+ participants; average satisfaction rating above 4.5/5
  • Iterated based on structured participant feedback (Google Survey) to fix bugs and improve action feedback/indications
  • Understands multiplayer synchronization concepts using RPCs (Photon Fusion / Mirror)
  • Applies version control workflows (SVN/Git) and OOP/design patterns (Singleton, Factory) for maintainable code
  • Cross-functional collaboration with artists, designers, and UI/UX to improve gameplay experience

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Languages

English

Skills

UnityVR developmentHTC Vive EliteKinect v2Multiplayer networkingPhoton FusionMirror networkingRPC (Remote Procedure Calls)Version control (SVN)GitHubGitLabBug fixingUser feedback collectionGoogle SurveysObject-oriented programming (OOP)