Senior Software Engineer specializing in backend systems and game platform engineering
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Unity/C# game engineer with about 3 years of experience who owned a high-impact runtime content delivery platform at Zynga/Singa powering LiveOps releases for roughly two years. Their work cut app size by 35-40%, removed a 25K daily activator drop on release days, improved load times by 25%, and supported a feature that drove 10% quarterly revenue growth.
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