Pre-screened and vetted in the Bay Area.
Senior Backend Developer specializing in cloud APIs and microservices
Senior Backend Software Engineer specializing in distributed commerce and billing systems
Software Engineering Manager specializing in Alexa AI and large-scale distributed systems
“Engineering manager/player-coach in the Alexa media ecosystem who led delivery of a Tier-1 gateway service enabling third-party providers (e.g., Spotify/Pandora) to control playback across users’ Echo devices, driving 10–15% lifts in engagement metrics. Deep in API design, AWS infrastructure choices (EC2 vs Fargate), OAuth/LWA auth flows, and production rigor (security reviews, load testing, feature-gated dial-ups), with demonstrated incident ownership and operational automation wins.”
Senior Full-Stack Software Engineer specializing in TypeScript, React, and Node.js
“Meta engineer who owned a heavily used internal goals/performance management feature end-to-end, driving major responsiveness improvements by restructuring frontend data loading and adding backend caching (Memcached), cache warmups, and query/index tuning. Strong focus on production quality: observability, error monitoring, and improving test coverage to prevent regressions during peak review cycles.”
Senior Backend/Full-Stack Engineer specializing in scalable microservices on AWS
“Backend/data engineer with production experience at Uber building a near real-time driver rewards service on AWS (FastAPI, PostgreSQL, Redis) with strong reliability and concurrency controls. Also delivered AWS Lambda/ECS containerized deployments with GitHub Actions CI/CD and cost governance, built AWS Glue ETL with schema-evolution handling, and drove a ~10x SQL performance improvement while owning incident response via CloudWatch.”
Mid-level Robotics & Automation Engineer specializing in PLC controls and ROS 2 systems
“Masters capstone lead for a search-and-rescue rover that maps earthquake-affected environments using ROS2, SLAM (Cartographer), Nav2, and computer vision (OpenCV/ArUco). Served as both project manager and systems/architecture integrator, debugging IMU-driven navigation issues via RViz and implementing an A*-based planning workaround; also designed a supervisor/robot-side architecture to scale toward multi-robot coordination.”
Senior Backend/Infrastructure Engineer specializing in large-scale integrity and content systems
“Backend/platform engineer who built Bilibili’s "Avalon" content moderation platform from a vague CEO mandate into a company-wide service (Go, gRPC, Kafka), including on-call, metrics, transparency tools, and multi-site resiliency work. More recently at Meta, scaled a high-traffic mistake-prevention platform by introducing capacity levers (prefiltering, caching, log sampling, fanout limits) and navigating org-wide constraints, including debugging a rule-engine threading bottleneck.”
Staff/Tech Lead Software Engineer specializing in identity, data platforms, and cloud systems
“Engineering leader/player-coach who built and owned end-to-end sales-facing data products, including a 360° advertiser insights platform and a sales AI agent for natural-language access to insights. Demonstrated strong architecture and reliability chops (event-driven redesign to eliminate Hive-query throttling; batching/caching to reduce fan-out) plus incident ownership around ads attribution consistency. Also has 0→1 experience building graph-based recommendation/matching systems with explainability and tight user feedback loops.”
Senior Software Engineer specializing in AR/VR, metaverse, and game development
“Unity/C# gameplay engineer from Horizon Worlds with deep experience shipping multiplayer VR and mobile features, especially scalable real-time animation and object interaction systems. Stands out for redesigning a high-overhead RPC-based animation pipeline into a deterministic client-side playback architecture that reduced network load, improved stability in complex worlds, and enabled previously unpublishable worlds to ship.”
Staff Software Engineer specializing in Healthcare IT and mobile platforms
Senior Software QA Engineer specializing in web, mobile, and AR/VR testing
Executive Technology Leader specializing in SaaS platforms and Generative AI
Director-level Engineering Leader specializing in personalization platforms, MLOps, and GenAI
Mid-level Full-Stack Software Engineer specializing in FinTech analytics and security
Mid-level Software Engineer specializing in event-driven backend and AI-enabled systems
Senior Software Engineer specializing in Python, cloud infrastructure, and AI-powered search
Senior Software Engineer specializing in payments, billing, and fraud/risk platforms
Mid-level Software Engineer specializing in full-stack and distributed backend systems
Senior Software Engineer specializing in Unity, multiplayer networking, and AI/LLM integration
Principal Software Engineering Manager specializing in cloud platforms and security
Engineering Manager specializing in payments, risk, and high-scale distributed systems
“Engineering leader/player-coach on a risk core transaction platform (payments/branded checkout) who led major migrations from a monolithic stack to microservices, including API contract redesign and performance improvements (reported ~500ms latency reduction). Experienced running high-stakes production incidents (upgrade-related outage/degradation) end-to-end with RCA and rollout-process changes, and has accelerated delivery via documentation/tooling (audit sign-off cycle reduced from ~3 sprints to ~1).”
Senior Software Engineer specializing in backend services and full-stack web platforms
“Project lead who partners with PM and customers to gather requirements, adjust project plans, and deliver new functionality that drives customer satisfaction and revenue. Has experience building features end-to-end and presenting successful technical demos to engineering and management audiences; no stated experience with LLM/agentic systems.”
Intern Computer Vision/Perception Engineer specializing in synthetic data and 3D/4D world modeling
“Embodied AI/robotics-focused ML engineer who built a real-time assistive Braille device by coupling transformer OCR with an Arduino-controlled electromechanical Braille cell, solving tight latency and hardware-integration constraints. Has recent work on geometry-grounded world models and a real-time 4D reconstruction foundation model (Any4D), and delivered measurable impact at Voxel AI by building a scalable headless simulation + synthetic data pipeline that improved a safety-critical algorithm’s recall by ~16%.”