Pre-screened and vetted in the Greater Seattle.
Mid-level Graphics & XR Software Engineer specializing in Unity VR/AR simulation
Junior Full-Stack Software Engineer specializing in backend, cloud, and AI systems
Senior Games QA Engineer (SDET) specializing in Unreal Engine automation and console certification
Mid-level Full-Stack Software Engineer specializing in FinTech and real-time systems
“Full-stack product engineer with a strong real-time systems focus: built and rolled out a WebSocket-based notifications system (with robust reconnect/resync and event ordering protections) that cut update latency to under 200ms. Also owned a workflow automation platform backend in FastAPI (JWT/RBAC, versioned APIs, standardized errors), designed the PostgreSQL schema for workflows/tasks/executions, and operated deployments on AWS ECS Fargate with blue-green CI/CD and performance stabilization via caching and autoscaling.”
Intern Full-Stack Software Engineer specializing in web apps, IoT systems, and applied AI
Mid-level QA Specialist specializing in platform compliance and game/software testing
Mid-level Game QA Debug Tester specializing in defect reporting and console title testing
Mid-level QA Analyst specializing in game, VR, and cross-platform software testing
Mid-Level Full-Stack Software Engineer specializing in ERP/CRM systems