Pre-screened and vetted.
Mid-level Robotics Researcher specializing in multi-agent reinforcement learning and game theory
Mid-Level Software Engineer specializing in backend, cloud, and automation
Mid-level Robotics & Automation Engineer specializing in robotic welding and embedded systems
Junior AI/ML Researcher specializing in LLMs and healthcare informatics
Mid-level Software Engineer specializing in AI agents and AWS cloud systems
Mid-level Robotics Software Engineer specializing in robot control and computer vision
Mid-level Machine Learning Engineer specializing in NLP and AWS data pipelines
Mid-level Robotics Engineer specializing in ROS2 autonomy and simulation
Mid-Level AI Engineer specializing in LLM systems, GPU optimization, and multi-agent orchestration
Mid-level Machine Learning Engineer specializing in LLMs, RAG, and cloud deployment
Mid-level AI/ML Engineer specializing in Generative AI agents and workflow automation
Junior Software Engineer specializing in backend, cloud, and LLM applications
Junior Software Engineer specializing in full-stack development and applied ML
Junior Robotics Software Engineer specializing in legged robotics and embedded control
Mid-Level Full-Stack Software Engineer specializing in scalable web platforms and APIs
Senior Frontend Developer specializing in React and industrial ERP systems
“Frontend engineer focused on scalable architecture and long-term maintainability, emphasizing modular component design in React + TypeScript. Has experience building reusable component libraries (including Storybook and shared repos) and collaborating with design/product to refine UX workflows, reducing development time over successive iterations.”
Mid-level Robotics & AI Developer specializing in autonomous navigation and LLM-powered robotic systems
“Robotics Support Engineer at HAI Robotics supporting a 385-robot warehouse fleet at a Shein client site. Built a production automation and reporting workflow to diagnose and resolve abnormal shelf locations, cutting incidents from ~250/day to ~25/day while providing actionable root-cause data to client/ops/maintenance. Hands-on ROS 2 (Humble) debugging across Nav2/localization/TF and sensor integration issues including QoS and firmware coordination.”
Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems
“Unity/C# game developer with hands-on experience shipping large-scale multiplayer mobile games, including titles cited at 1M+ and 10M+ downloads. Combines real-time networking and physics optimization expertise with AI/MR research experience, including an IEEE-published sports coaching system using pose estimation, SMPL-X, and LSTM models. Particularly strong in latency-sensitive, cross-platform interactive systems spanning mobile, multiplayer, and mixed reality.”
Junior Robotics and Computer Vision Engineer specializing in perception and autonomy