Pre-screened and vetted.
Junior Software Engineer specializing in C++ systems and cloud-native platforms
Mid-level SDET specializing in QA automation, API and performance testing
Senior DevSecOps Engineer specializing in secure CI/CD and cloud compliance
Senior Java Full-Stack Developer specializing in microservices and cloud (AWS)
Senior Full-Stack Engineer specializing in growth, analytics, and funnel optimization
Mid-level Data Engineer specializing in cloud data platforms and real-time pipelines
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and SPAs
Senior DevOps/Cloud Engineer specializing in AWS infrastructure and CI/CD automation
Senior Full-Stack Engineer specializing in Python, cloud-native microservices, and React
Senior Game Programmer specializing in VR and multiplayer systems
“Unity VR developer with hands-on experience shipping and optimizing standalone builds for Meta Quest (and PICO). Led gameplay + networking on a Quest 3 multiplayer social VR experience (real-time sync, avatars/gestures, proximity voice), and also built a mostly solo game that blends fast-paced restaurant simulation with a night-time horror/stealth loop featuring custom AI.”
Mid-level Software Engineer specializing in cloud-native microservices, DevOps, and SRE
“Built and productionized an LLM-enhanced version of the WeDAA platform to auto-generate microservice architecture diagrams and support code generation from user prompts, including a practical solution for non-overlapping canvas object placement via coordinate templates. Experienced in diagnosing agentic workflow failures using AWS Strands agents with feature-flagged debug logging, and frequently supports sales through tailored demos and POCs to drive adoption.”
Mid-Level Game Designer specializing in Level Design and Unreal Engine
“Unity/VR game designer with shipped Meta Quest experience across two titles, including a lite-sim/arcade multiplayer project and a Sniper Elite VR standalone DLC where they built the "Last Stand" mode and balanced wave/drop systems. Currently building a solo prototype featuring Pikmin/Overlord-style rat horde control mechanics, using AI and community resources to upskill in programming and debug Unity physics.”
Senior C# / Unity Developer specializing in immersive AR/VR and cloud-integrated systems
“Unity/C# developer with hands-on Meta Quest shipping experience from Wren Kitchens, building a VR kitchen scale visualiser and solving tricky URP/HDRP cross-pipeline rendering issues by creating internal shader/asset management utilities. Also has solo Unity game experience including an Android/Google Play release and game jam prototyping, plus side-project work using Python/PyTorch for predictive modeling.”
Senior Front-End & UI/UX Developer specializing in React, Angular, and responsive web apps
“Frontend-focused engineer with full-stack capability (Node/Express + MongoDB/MySQL) who emphasizes scalable quality practices: PR-driven reviews, CI quality gates, and a full testing pyramid (Jest/Vitest, React Testing Library, Cypress/Playwright). Built complex React + TypeScript role-based dashboards/workflows using reusable component architecture and layered state management (React Query/SWR, Context for auth/roles), with strong performance and UX polish (Lighthouse, lazy loading, accessibility, responsive design).”
Senior Full-Stack Engineer specializing in MERN, AWS, and scalable SaaS platforms
“Frontend lead for B2B SaaS products, owning React + TypeScript architecture end-to-end and scaling complex dashboards/workflows with a feature-based structure, shared design system (Tailwind), and strong quality automation. Experienced shipping high-impact features quickly using incremental delivery, feature-flagged rollouts, and performance profiling/optimization to keep production stable as usage grows.”
Mid-level Software Engineer specializing in cloud-native backend and distributed systems
“Backend/full-stack engineer with experience building customer-facing contact-center automation (agent assignment) and internal editorial/data operations APIs for life-sciences ontology management. Strong in microservices and event-driven systems (Spring Boot + Kafka), third-party integrations (Genesys/Five9), and pragmatic iteration via MVP scoping, tight stakeholder demos, and observability-focused reliability.”
Senior Unity XR Developer specializing in VR/MR immersive experiences
“Unity/VR developer who has shipped games for Meta Quest and built a game (Remix Heroes) largely solo, handling everything from game design and UX/UI to level backgrounds, gameplay, and backend networking features like social events and leaderboards. Experienced with Quest 2/Quest 3 testing and uses AI tools to review system designs and evaluate solution options.”
Senior Frontend Software Developer specializing in React and Next.js
“Frontend engineer with ~6 years of experience delivering SEO- and performance-sensitive web apps (e.g., an automobile sales platform built with Next.js SSR) and complex React+TypeScript dashboards for energy management/heat pump scheduling. Has handled real-time data challenges by integrating MQTT, and combines hands-on frontend ownership with Agile team coordination (standups, task assignment, client demos, requirements).”
Mid-level Full-Stack & Data Engineer specializing in cloud-native systems and FinTech
“Built and shipped production AI search and RAG features for a university portal, including an embeddings-based semantic search layer and a documentation-grounded assistant with citations and anti-hallucination prompting. Also developed scalable, reliable data pipelines integrating Google Ads/GA4/Meta APIs for automated reporting, with strong focus on evaluation loops and retrieval quality improvements (hybrid search, chunking, query-log driven iteration).”
Mid-level Full-Stack & AI Engineer specializing in LLM applications
“Full-stack engineer who has shipped and operated generative-AI chat/QA features end-to-end, including a RAG-based pipeline with guardrails and cost/latency monitoring in production. Experienced with React/TypeScript + Node/Postgres architectures, Dockerized deployments to AWS (EC2) via GitHub Actions CI/CD, and building reliable ingestion/ETL systems with idempotency, backfills, and reconciliation.”
Senior Full-Stack Software Engineer specializing in Ruby on Rails and React
“Frontend engineer with React/TypeScript experience who has led end-to-end UI work on a fintech product (React frontend with NestJS APIs), emphasizing performance (virtualized rendering, memoization, lazy loading, profiling) and quality at scale (unit tests and TDD). Also built and iterated on a snooker sports app, simplifying UX through audience-focused design decisions and streamlined onboarding.”