Pre-screened and vetted.
Mid-level AI Systems Engineer specializing in distributed inference and retrieval systems
Mid-level AI/Data Engineer specializing in generative AI and RAG systems
Mid-level Applied AI Scientist specializing in multimodal LLM and document intelligence systems
Mid-level Software Development Engineer specializing in big data and machine learning
Mid-level Software Engineer specializing in Generative AI and ML platforms
Mid-level Robotics Software Engineer specializing in perception, computer vision, and sensor fusion
Mid-level Robotics Software Engineer specializing in C++ and ROS2 for autonomous systems
Mid-level Applied AI/ML Engineer specializing in scalable generative model infrastructure
Entry-level Machine Learning Engineer specializing in NLP and LLM systems
Mid-level Machine Learning Engineer specializing in NLP and AWS data pipelines
Junior Machine Learning Engineer specializing in LLM infrastructure and inference optimization
Mid-Level AI Engineer specializing in LLM systems, GPU optimization, and multi-agent orchestration
Mid-level AI/ML Engineer specializing in LLM fine-tuning and RAG for healthcare
Mid-level Robotics Software Engineer specializing in autonomous navigation and motion planning
Junior Machine Learning Engineer specializing in healthcare AI and GenAI RAG
Senior Full-Stack Game Engineer specializing in multiplayer Unity and mobile systems
“Unity/C# game developer with hands-on experience shipping large-scale multiplayer mobile games, including titles cited at 1M+ and 10M+ downloads. Combines real-time networking and physics optimization expertise with AI/MR research experience, including an IEEE-published sports coaching system using pose estimation, SMPL-X, and LSTM models. Particularly strong in latency-sensitive, cross-platform interactive systems spanning mobile, multiplayer, and mixed reality.”