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Vetted Firebase Professionals

Pre-screened and vetted.

RP

Ryan Perera

Screened

Junior Front-End Developer specializing in React and accessible UI

Uxbridge, Canada2y exp
ModallMcMaster University

Frontend engineer who led end-to-end architecture for a warehouse management platform, emphasizing reusable domain-based React components and API-driven performance at scale (including barcode-scanning workflows). Also delivered a production-ready React Native iOS networking app MVP in ~5 weeks and built a data-driven React+TypeScript dashboard for collectible card market decisioning.

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PT

Junior Machine Learning Engineer specializing in LLMs, NLP, and MLOps

New York, USA2y exp
University at BuffaloUniversity at Buffalo

Developed and productionized VL-Mate, a vision-language, LLM-powered assistant aimed at helping visually impaired users understand their surroundings and query internal knowledge. Emphasizes reliability and safety via confidence thresholds, uncertainty-aware fallbacks, hallucination grounding checks, and rigorous offline + user-in-the-loop evaluation, with experience orchestrating multi-step LLM pipelines (LangChain-style and custom Python async) and deploying on containerized infrastructure.

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HK

Harsh Kumar

Screened

Junior Full-Stack Engineer specializing in web apps, cloud services, and data migrations

Remote1y exp
MindSpark VenturesArizona State University

Built SparkyAI, a gamified college-essay writing assistant (hackathon project at ASU in 2025) using React/styled-components, Firebase (OAuth/DB), and OpenAI APIs, with concrete scalability and performance measures like rate limiting, indexed queries, code splitting, and conversation caching. Also designed a global low-latency voice-to-LLM architecture leveraging WebRTC, regional containerized services, global load balancing, streaming STT/TTS, and end-to-end encryption with minimal logging.

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AV

Junior Game Developer specializing in gameplay systems, UI, and procedural generation

Boston, MA2y exp
Game Design Lab, Northeastern UniversityNortheastern University

UE5 gameplay scripter (Blueprint-focused) from small startup teams who specializes in setting up core project architecture (game loop/data flow, controller, game instance, UI/menu) and building modular systems reused across multiple games. Rebuilt a save-system architecture from scratch to replace a problematic asset and improve scalability/maintainability, and has hands-on performance optimization experience (profiling, level streaming, Nanite-to-LOD tradeoffs). Also implemented a realistic cricket match simulation using Markov chains and transition matrices.

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JN

JUNG NO

Screened

Senior Solutions Engineer & Applied AI Builder specializing in agentic workflows

Remote, US9y exp
FreelanceNJIT

Built and shipped a production AI booking/quoting system for a Spanish-speaking cleaning business serving English-speaking customers, covering the full booking and payment flow and generating bilingual SEO/AEO content. Uses Gemini/Genkit with multi-agent orchestration (ADK/MCP, LangChain) and a production stack on Vertex AI + Cloud Run + Terraform, with analytics wired from Google Analytics to BigQuery for measurable agent performance.

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MS

Mohammed Syed

Screened

Mid-level AI Engineer & Researcher specializing in healthcare AI and multimodal LLM systems

Remote2y exp
University of ArizonaUniversity of Arizona

Backend/ML engineer focused on clinical AI transparency who built ShifaMind, an explainability-enforced clinical ML system using UMLS/MIMIC-IV/PubMed data with RAG, GraphSAGE, and cross-attention. Demonstrated strong production engineering via FastAPI API design and safe migrations (feature flags/shadow inference), plus HIPAA-aligned auth/RLS patterns; also delivered a real-time comet detection system reaching 97.7% accuracy.

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SH

Senior Game Developer specializing in Unity/Unreal, networking, and AR/VR

9y exp
FreelanceNational Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute"

Unity game developer with hands-on experience implementing NPC AI via behavior trees to create more diverse and engaging opponents. Has worked with multiple Unity networking stacks (Photon, Mirror, FishNet) and can articulate practical tradeoffs like Photon’s relay layer reducing NAT traversal complexity; prefers an initial ramp-up period followed by strict working hours.

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AA

Senior Game Programmer specializing in multiplayer and cross-platform gameplay systems

Riyadh, Saudi Arabia7y exp
SandsoftEl Shorouk Academy

Unity gameplay/networking engineer who built a data-driven 3D auto-chess grid system with strong designer-facing configurability and decoupled event-bus integration. Previously worked on Stranded Deep using Photon Bolt, fixing multiplayer synchronization issues affecting millions of PC/console players (reliable RPC approach). Also brings VR/mobile optimization experience (reported ~10x FPS gain via baked lighting) and mentors juniors on MVP/reactive UI patterns.

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DT

Senior/Lead Unity Developer specializing in mobile games, AR, and multiplayer integrations

Warsaw, Poland12y exp
28SoftwareKyiv Polytechnic Institute

Unity gameplay engineer with AAA experience who built a highly configurable weather/day-night system (clouds/rain/sun-moon/stars) that influenced core gameplay decisions (vehicles, time-of-day, farming/animal needs). Also has hands-on multiplayer experience with Photon Fusion (including client-backend communication and physics sync troubleshooting) and has set up CI/CD and build pipelines.

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JL

Josh Lucas

Screened

Junior Full-Stack Developer specializing in web, mobile, and AI systems

1y exp
FreelanceUniversity of Alberta

Frontend product builder who has shipped and maintained a two-mobile-app ecosystem (user + employee) backed by Node.js, emphasizing separation of concerns, shared libraries for reuse, and TypeScript type safety. Re-architected a Sunmor Research codebase using MVC, improving readability and collaboration and taking the product from unusable to working, with a strong regression-testing mindset and customer-feedback-driven iteration.

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JT

Intern Software Engineer specializing in full-stack development and IAM automation

Cleveland, OH2y exp
Sherwin-WilliamsBowling Green State University

Built and owned a Python/FastAPI backend for a custom translation service used in a showroom application, integrating DynamoDB and connecting the service to a SPA/Next.js frontend. Has exposure to Kubernetes-based deployments and GitHub Actions CI/CD, and contributed to planning an on-prem to cloud/SaaS migration at Sherwin-Williams by gathering requirements across multiple plants/factories.

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AT

Adam Tout

Screened

Intern Software Engineer specializing in IAM, iOS, and AI security

San Francisco, CA1y exp
DocutellSanta Clara University

Early-career engineer who built a self-directed production-grade security scanning/analysis pipeline that normalizes multi-scanner results, correlates CVEs, and uses an LLM to generate exploit hypotheses—then hardened it for real-world reliability (timeouts, confidence scoring, feature flags, graceful degradation). Also integrated a real-time audio ML model into Discord/Zoom and debugged intermittent latency/dropouts across Python inference, virtual audio drivers, and network jitter; experienced with IAM integrations (Entra ID/Salesforce) and cloud tooling (AWS/Docker/Kubernetes).

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CG

Mid-Level AI Engineer & Product Builder specializing in LLM agents and real-time apps

San Francisco, CA6y exp
MandarinMinerva University

Cloud/distributed-systems engineer who has shipped real-time, offline-capable ledger/expense infrastructure and solved tricky cross-layer production bugs (carrier handoff retries causing duplicate writes) using packet captures and device logs. Also built modular Python ETL/catalog pipelines for e-commerce with config-toggled plugins for customer-specific pricing/SKU rules, and iterated product changes directly with on-site fulfillment operators using feature flags.

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VS

Vinay Sawade

Screened

Mid-level Full-Stack Software Engineer specializing in cloud, data pipelines, and GenAI

New York, NY3y exp
Community Dreams FoundationUniversity at Buffalo

Full-stack engineer currently building an employee management system end-to-end with React, Node/Express, and PostgreSQL, including JWT auth and RBAC. Previously worked at TCS on large-scale State Bank of India web applications, applying Redis caching, server-side pagination/filtering, and async job offloading to improve performance and reliability.

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HP

hetvi patel

Screened

Mid-level Software/Data Engineer specializing in cloud ETL pipelines and data infrastructure

New Jersey5y exp
Plore AIAvila University

Backend/data engineer who built a production analytics data service (Python/FastAPI on AWS/Postgres with PySpark ETL) handling millions of records per day and drove major latency improvements (10–15s to <2s) via indexing, Redis caching, and shifting aggregations into ETL. Also shipped an LLM-based natural-language-to-SQL assistant end-to-end with strong guardrails (schema restrictions, read-only validation, RBAC, masking) and designed a multi-step agent workflow with verification and fallback logic.

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PK

PRAJU KUMAR

Screened

Mid-level Full-Stack Developer specializing in cross-platform web and mobile apps

Remote, USA5y exp
Brainvire InfotechAuburn University at Montgomery

Full-stack engineer with hands-on production experience building real-time customer-facing features (order tracking + push notifications) across React/React Native and Node/Spring Boot with Postgres/MySQL. Demonstrates strong reliability patterns (transactional outbox, background workers, idempotent webhook ingestion) and has deployed/operated systems on AWS (ECS/Fargate/ALB, CloudWatch, CodePipeline) with structured observability and environment separation.

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AG

Mid-Level Full-Stack Developer specializing in React, React Native, and cloud data systems

Berlin, Germany4y exp
Lightspeed HospitalityUniversity of California

Full-stack engineer who built a checklist configuration/task execution system using Next.js App Router + TypeScript, with a React Native app consuming the execution UI via WebView. Was the only full-stack developer at a very small startup (CTO/CFO/CEO team), owning feature delivery plus client-facing on-call debugging, and has hands-on Postgres modeling and query optimization experience.

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FP

Senior Unity & Frontend Developer specializing in mobile multiplayer games

Munich, Germany15y exp
MegaZebraLiverpool John Moores University

Unity engineer with experience dating back to 2011 who has taken multiple company games from prototype and architecture through delivery and years of maintenance. Built a dynamic AssetBundle system to optimize memory and loading for a high-fidelity mobile title, and delivered end-to-end multiplayer/social systems (clans/leaderboards) using Firebase (Firestore, Functions, Hosting). Also leverages AI tools to rapidly generate and integrate C# frameworks like ECS to speed up development.

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AL

Senior Unity XR Developer specializing in VR/MR and scalable gameplay systems

Copenhagen, Denmark7y exp
RokokoAalborg University
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NA

Mid-Level Full-Stack Software Engineer specializing in web, mobile, and real-time systems

Toronto, ON4y exp
HealthHub SolutionsYork University
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TG

Senior QA Engineer specializing in cross-platform testing and compliance

Remote10y exp
Techcyte EuropeThe Informal School of IT
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HS

Senior Software Engineer specializing in cloud systems and Web3 platforms

Sugar Land, Texas3y exp
Labs196 Innovations LLCNortheastern University
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DL

Intern Software Engineer specializing in AI/ML and cloud data systems

Boston, MA1y exp
HCLSoftwareRochester Institute of Technology
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