Pre-screened and vetted.
Intern AI/ML Engineer specializing in LLMs, RAG, NLP, and MLOps
“Built and deployed a production RAG-based internal document Q&A system using LangChain, vector search, and a dockerized FastAPI LLM service. Focused on reliability by systematically reducing hallucinations and improving retrieval through prompt grounding/abstention strategies, chunking and top-k tuning, and iterative evaluation with logged metrics and manual validation.”
Junior Full-Stack Software Engineer specializing in cloud-native web apps and APIs
“Built a voice-driven desktop assistant for users with mobility impairments, integrating Whisper and Google Gemini and adding voice-authentication via speaker embeddings for secure command execution. Has hands-on experience with AWS serverless/microservices patterns (Lambda, S3, CloudFront, CloudWatch) and CI/CD, plus built an internal MySQL-to-MongoDB migration tool used by the CTO and dev team with an emphasis on safe, low-impact data transformation.”
Mid-Level Software Engineer specializing in game development and full-stack systems
“Backend-focused developer who built a Python 4v4 matchmaking system using win/loss history plus an Elo rating model, validating and tuning it against a dataset of ~50 real games. Previously worked at Advanced Logistics Management building time-sensitive agriculture-site modules in a small dev team, coordinating work via Jira/Git and drafting documentation for a potential migration from XAMPP/CodeIgniter/Bluehost to Azure.”
Mid-level Machine Learning Engineer specializing in real-time AI and data platforms
“ML/NLP engineer who has built production systems end-to-end: a real-time recommendation platform (100k+ profiles) using BERTopic-style clustering and a RAG-based news summarization/recommendation stack with ChromaDB. Strong focus on scaling and reliability (GPU batching, Redis caching, Kafka ingestion, Docker/Kubernetes, Prometheus/Grafana) and on maintaining model quality over time via drift monitoring and retraining triggers.”
Junior Machine Learning Engineer specializing in NLP, Computer Vision, and FinTech AI
“AI/LLM engineer who has shipped production RAG and agentic systems end-to-end (LangChain/FAISS, OpenAI+Gemini, FastAPI, Docker, Streamlit), focusing on retrieval quality and low-latency performance. Also partnered with a non-technical PM at deepNow to deliver a forecasting + summarization pipeline for daily market insights with iterative prototyping and a simple UI.”
Mid-level QA Engineer specializing in web and API test automation
“Manual QA tester with experience testing a Germany-based medical website, including writing/executing test cases, regression/functional testing, and clear bug reporting using Jira. Interested in transitioning into console game testing; PlayStation user and actively uses AI tools (ChatGPT/Gemini) to generate test ideas and improve bug report clarity.”
Intern Network/Applied Engineer specializing in cloud security and Kubernetes
“Security-focused engineer with hands-on experience implementing and troubleshooting security tooling (including an open-source SIEM) and integrating SCA/container scanning into AWS/EKS and GitHub Actions pipelines. Demonstrates strong cloud security fundamentals (least-privilege IAM, IRSA, private subnet/VPC design, CloudTrail/GuardDuty) and can translate security-usability tradeoffs (e.g., password policy and 2FA) to different stakeholders.”
Junior Software Engineer specializing in web and mobile development
“Application-focused engineer who has shipped end-to-end products across mobile and web, including a music-based dating app feature for sending searchable/previewable songs in chat and a geospatial events service integrating external APIs. Demonstrates strong product + engineering instincts: performance-minded PostgreSQL modeling, Dockerized deployments with env-based config, and UX/accessibility polish backed by user studies, plus hands-on incident mitigation using Vercel logs.”
Junior Game Designer specializing in Unity and Unreal Engine gameplay systems
“UE5 gameplay scripter focused on shipping-quality, player-facing systems in Blueprints—recently built a pickup-and-throw mechanic end-to-end with animation/physics integration, robust edge-case handling, and QA/debug tooling. Emphasizes modular, data-driven architecture for designer-friendly tuning, and uses Unreal/Blueprint profiling plus event-driven patterns to keep systems performant and scalable.”
Mid-level Full-Stack Software Engineer specializing in cloud-native web apps and AI agents
“Full-stack system analyst/programmer at PeakPlay Sports (startup) who built an AI "coach" product end-to-end in ~2 months, using a LangGraph-orchestrated multi-agent architecture with a FastAPI backend. Shipped production RAG grounded in athlete history (OpenAI embeddings + vector store) with guardrails and a structured eval loop (golden set + LLM-judge + human review) to improve engagement and reduce hallucinations.”
Intern Full-Stack Software Engineer specializing in Healthcare IT
“Student full-stack builder shipping real products: a mobile app (Sirat) where they delivered end-to-end theme settings with testing and fast post-launch fixes, and a sports web app (Scorva) that generates AI game summaries from game stats with Postgres-backed caching to control LLM costs. Available for full-time work starting June 2026 and targeting $95k–$110k.”
Junior Robotics Software Engineer specializing in ROS2 perception and manipulation
“Robotics software engineer who built an assistive Kinova Gen3 manipulation system for activities of daily living, spanning RealSense+ArUco perception, MoveIt2-based motion planning/task sequencing, and a React Native tablet UI with rosbridge and voice control. Optimized real-robot trajectories by blending OMPL with Cartesian/PILZ planning and created simulation workflows to test without lab/robot availability.”
Junior Backend & Full-Stack Engineer specializing in Python/FastAPI and cloud services
“Robotics software contributor from Binghamton University’s drone research lab who built a Dockerized, multithreaded Python control stack integrating Crazyflie firmware for low-latency, real-time coordination of multiple drones. Hands-on with telemetry/command pipelines, profiling and control-loop optimization, and wireless comms using CrazyRadio PA.”
Mid-level Unity Developer specializing in real-time gameplay systems and multiplayer
“Unity developer with strong real-time 3D and mobile performance optimization experience (rendering, memory, GC), building interactive environments and physics-based interactions. Built a mobile Unity game prototype largely solo end-to-end, emphasizing state-driven architecture and clean separation between game logic, UI, and data—skills that translate directly to AR/VR despite no shipped Meta Quest titles.”
Junior AI & Data Engineer specializing in ML systems, ETL pipelines, and GenAI
“LLM/RAG engineer at Connex AI who built and deployed a production healthcare agent to extract clinical insights from medical data/notes. Strong focus on real-world reliability—hallucination mitigation (citations, schema validation, confidence thresholds, rejection logic), custom LangChain orchestration (query rewriting, fallback paths), and production evaluation/observability—while collaborating closely with clinical SMEs to ensure clinical fit and time savings.”
Junior AI/ML Engineer specializing in GenAI, RAG, and full-stack ML systems
“Built a university campus assistant chatbot (BabyJ/WWJ) using RAG and agentic routing with a FastAPI + React stack and JWT auth, focusing heavily on production concerns like latency and reliability. Uses techniques like speculative prefetching, smart intent routing, and rigorous eval/testing (golden sets, regression, edge cases) while collaborating closely with campus admin/advising teams to iterate based on real user feedback.”
Junior Full-Stack Software Developer specializing in React, .NET, and Firebase
“Frontend engineer focused on scalable React + TypeScript dashboards and workflows, using feature-based architecture and a reusable component/hook approach. Has hands-on experience improving performance in table-heavy admin UIs (pagination, lazy loading) and shipping major features quickly with staging/manual QA, gradual rollouts, and rapid iteration based on production feedback.”
Junior Data Scientist specializing in applied ML, LLMs, and analytics automation
“Research Analyst at Syracuse who deployed an LLM-powered lab automation system allowing researchers to run QCoDeS instrument workflows via natural language, with strong safety guardrails for real instruments and multi-instrument support. Also collaborated with non-technical stakeholders at iConsult on an audio classification/recommendation pipeline, translating business goals into metrics and Tableau dashboards with model comparisons and A/B test results.”
Junior Full-Stack Software Engineer specializing in scalable web services
“Software engineering intern who built and deployed a full-stack telemedicine platform (React/Node/MongoDB) used daily in a pediatric clinic, incorporating PyTorch-based predictive features. Demonstrated strong customer-facing iteration and production performance debugging—resolved a live slowdown by indexing/optimizing MongoDB queries and adding caching, improving response times by ~50%.”
Mid-Level Software Engineer specializing in Healthcare Data Platforms
“Backend/ML engineer with healthcare domain experience building secure Medicare/Medicaid data APIs and real-time patient risk scoring. Shipped an end-to-end ML pipeline (scikit-learn/XGBoost) served via SageMaker and integrated into Flask APIs, with strong production reliability practices (Kafka schema validation, regression replay, observability, drift monitoring, and human-in-the-loop guardrails).”
Mid-Level Unity Developer specializing in VR/AR/XR and mobile multiplayer
“Unity VR developer who has shipped multiple Meta Quest games and navigated strict Meta QA/product requirements, with a strong focus on profiling-driven FPS optimization. Co-developed the Meta-delivered title "Shark Bait VR" (2-person dev team), tackling VR comfort (anti-nausea swimming), realistic rope behavior, and fish AI, and has also implemented cross-platform mobile push notifications via Firebase/APNS with Jenkins+CocoaPods.”
Mid-Level Full-Stack Software Engineer specializing in web platforms and microservices
“Full-stack engineer at Srasys Inc. who built and owned production payments/checkout for an e-learning platform serving 5,000+ users using Next.js App Router + TypeScript. Deep focus on correctness and reliability (Stripe webhooks, signature validation, DB-level idempotency) plus measurable performance wins (~40% latency reductions) through Postgres indexing/EXPLAIN ANALYZE and Redis-backed caching with CloudWatch monitoring.”
Mid-level Full-Stack Software Engineer specializing in SaaS and AI-enabled platforms
“Built and shipped production AI features in the automotive dealership domain, including an end-to-end computer-vision damage detection system for trade-ins and a tool-calling, RAG-enabled LotSync AI Agent that answers inventory/VIN questions using strict schemas and internal APIs to avoid hallucinations. Also developed a Dagster + Oracle automated reporting pipeline as a Graduate Research Assistant, supporting 15+ university departments with normalized, reliable ETL workflows.”
Mid-Level Embedded Software Engineer specializing in real-time firmware and industrial automation
“Robotics software engineer focused on reliability in real-time sensor pipelines and ROS/ROS2 integration, with hands-on experience hardening systems against noisy data, dropouts, and network variability. Uses ROS introspection tools plus simulation (Gazebo/Webots) to diagnose latency and stability issues before hardware deployment, and supports repeatable rollouts via Docker and CI/CD.”