Pre-screened and vetted.
Mid-Level Frontend Software Engineer specializing in React/Next.js performance and SEO
Senior Skilled Trades & Technical Support professional (mining, construction, IT, and avionics)
Senior Unity XR Developer specializing in VR training simulations
“Unity VR training-sim team lead who built a custom mining training simulator integrating specialized winder hardware, then boosted facilitator and trainee engagement with connection guidance, automated setup via Raspberry Pi 5, and in-VR task highlighting. Also implemented multiplayer features using Photon and iterated based on user feedback (e.g., customizable mixed-reality passthrough windows), using Azure DevOps/Boards for structured triage and delivery.”
Entry-Level Full-Stack Software Engineer specializing in web applications and APIs
“Backend engineer who built and evolved ConGreG8 end-to-end: a stateless Node/Express REST API on MongoDB for fast, location-based church discovery. Demonstrates strong performance and operability discipline (instrumentation, p95 latency, slow-query analysis) with a reported ~30% response-time improvement, plus security depth via JWT/OAuth and Supabase-style row-level security. Experienced in safe refactors with contract preservation, dual-read validation, and incremental rollouts.”
Junior Software Engineer specializing in full-stack web and e-commerce automation
“Full-stack engineer who built an end-to-end Next.js + Flask admin platform for Ciocca S.p.a., now used daily by 100+ employees for operations and warehouse workflows. Strong in performance tuning (API redesign, query optimization), secure RBAC, background job offloading, and integrating AI-powered internal tools that automate reporting and reduce manual workload.”
Intern Robotics/Computer Vision Engineer specializing in deep learning and synthetic data
“Robotics software learner building a self-directed recycling robot project in Isaac Sim, integrating ROS2 + Nav2 + SLAM with camera/LiDAR sensing and CV-based object detection. Has prior hands-on ROS2 work creating a YOLO detection node visualized in RViz and has built/optimized simulated line-follower and maze-solver robots in Webots, documenting progress publicly on GitHub and LinkedIn.”
Mid-level Cloud/DevOps Engineer specializing in AWS infrastructure and security compliance
“Cloud infrastructure and security-focused candidate with hands-on AWS experience (Terraform for EC2/VPC, AMI copies across regions) and CI/CD exposure (Jenkins/Git/Docker, AWS CodePipeline). Has practical production troubleshooting experience around performance/monitoring and produces RCAs, but does not have direct IBM Power/AIX/PowerHA migration experience.”
Mid-level Unity Gameplay/AI Programmer specializing in AR/VR and multiplayer systems
“Unity AR/VR developer with experience delivering multiple projects using Vuforia, Unity AR Foundation, and Niantic Lightship, including VR terrain generation from GIS data learned and implemented on a tight timeline. Built a personal Unity "LLM testing tool" integrating ChatGPT, Gemini, Claude, Mistral, and DeepSeek into NPC characters with customizable multi-party conversation behavior for comparative evaluation.”
Entry-Level Front-End Developer specializing in React and Next.js
“Frontend engineer who led Shoppix (e-commerce web app) end-to-end using Next.js + TypeScript, with a strong emphasis on scalable server-state management via React Query. Built complex product listing/details flows (filters, infinite scrolling, cart interactions) and delivered full Arabic/English i18n including RTL support while optimizing performance for product-heavy pages.”
Mid-level Full-Stack Developer specializing in React and modern JavaScript web apps
“Senior frontend engineer focused on building and scaling React + TypeScript dashboard products with real-time data. Emphasizes pragmatic architecture (feature-based modules, local-first state), performance optimization (lazy loading/code splitting/throttling), and safe delivery practices (incremental refactors, tests, feature-flagged rollouts with QA and metrics-driven iteration).”
Junior Computer Science graduate specializing in robotics mentoring and game development tools
Entry-Level Game Designer specializing in level design and UI/UX
Senior QA Tester specializing in manual and automation testing
Junior QA Engineer specializing in manual and API testing with growing automation skills
Mid-level Frontend Developer specializing in React/Next.js and Shopify apps
Junior Full-Stack Java Developer specializing in Angular and Spring Boot
Junior Data Scientist/Data Analyst specializing in machine learning and business intelligence
Intern Full-Stack Software Engineer specializing in AI-powered applications
Mid-level QA Engineer specializing in manual, automation, API, and performance testing
Junior VFX Artist specializing in real-time game effects and environments
“Real-time VFX artist working in Unity with experience shipping and optimizing effects for mobile (and some VR), including post-process speed-boost effects and a feature-rich hexagonal barrier shader. Demonstrates practical performance tuning via texture/particle budgeting and shader-instruction reduction without sacrificing visual quality.”
Junior Machine Learning Engineer specializing in NLP and LLM-based clinical AI
“Built a production automated resume matching system using Python, FAISS vector search, and Selenium-based job scraping, including mitigation for IP blocking and heterogeneous site structures. Also develops LLM/RAG applications with LangChain, using Pydantic-guardrailed structured outputs and LLM-as-a-judge evaluation (including a project focused on tone/semantics for a 3D avatar’s emotional responses).”