Pre-screened and vetted.
Executive Technology Leader specializing in distributed systems, cloud infrastructure, and AI/ML
“Engineering leader/player-coach who built and validated a preference-based recommendation engine using clustering, including generating test data to evaluate how clusters evolve over time. Has SRE/DevOps experience and has owned production incidents end-to-end (logging-driven RCA and refactoring patterns that failed at large data scale). Emphasizes quality and platform stability via unit, integration, and load testing, and has managed performance via regular 1:1s and PIPs.”
Principal/Senior Architect specializing in AI platforms and cybersecurity
Staff Software Engineer specializing in distributed systems, cloud platforms, and AI services
“Meta engineer who owned end-to-end production systems for AI-enabled smart glasses, spanning React/TypeScript apps through Node/Java microservices on AWS EKS with Kafka/Postgres. Built and productionized a real-time RAG pipeline (LangChain + OpenAI + Elasticsearch) with rigorous guardrails (shadow/canary, fallbacks, monitoring), delivering major improvements in latency (~35–40%), error reduction (~30%), and engagement (reported +40% DAU).”
Senior Software Engineer specializing in Applied AI, Identity, and Distributed Systems
Senior Software Engineer specializing in distributed systems and cloud infrastructure
Senior Software Engineer specializing in real-time C++ systems and low-latency telemetry
“LLM/agentic systems practitioner who partners directly with customers to productionize prototypes end-to-end—defining business-aligned metrics, building evaluation datasets, and shipping monitored, cost-bounded inference APIs on AWS Lambda. Notably delivered a vehicle damage classification system that cut manual review by 40% and stabilized agent workflows by instrumenting state transitions to uncover and fix a race-condition-driven skipped tool call.”
Principal Software Engineer specializing in distributed systems, security, and low-latency platforms
Senior Python Backend Engineer specializing in cloud-native SaaS and microservices
Mid-level Robotics Researcher specializing in motion planning and vehicle routing
“CMU robotics PhD/PhD researcher and former CMU Robotics Club project lead who built a novel Bayes-filter-based system to localize within music so robotic instruments can follow a human’s tempo in real time. Also works on simulation-heavy multi-agent vehicle routing with traffic-signal scheduling, optimizing for real-time performance via profiling, multithreading, and neural-network surrogates for signal control.”
Intern/Junior Software Engineer specializing in AI/ML and cloud-based systems
“Embedded/robotics software engineer with Hyundai Motors experience who owned an AI-driven perception validation pipeline using a Transformer-based approach to generate stable synthetic in-cabin audio for autonomy/ASR testing, cutting downstream testing time by 50%+. Has hands-on ROS integration (IMU sensor streaming, inference, control nodes), MQTT-based distributed messaging, and cloud/container deployment experience (Docker, Node/Express, AWS, CI/CD).”
Junior Software Engineer specializing in data engineering and computer vision
“Former Amazon intern who owned an end-to-end computer vision system to detect package anomalies in fulfillment centers, from data collection/labeling to production deployment on AWS (EC2/S3) with a Streamlit live-monitoring dashboard. Also has ML-in-production experience deploying and updating a recommendation model on Kubernetes (Minikube) with CI/CD via GitHub Actions, plus prior SDE experience with Jenkins-based pipelines and on-prem to AWS migration work using Glue.”
Mid-level Software Development Engineer specializing in robotics and cloud-based device management
“Amazon Robotics engineer who deployed and scaled the Lumos camera-based package scanning work cell across EU sort centers (100+ work cells in 5+ sites), enabling remote launches via detailed runbooks and troubleshooting. Strong in AWS IoT/edge systems, with hands-on incident recovery (restored 34 down work cells) and secure multi-compute certificate provisioning using IoT Jobs, ACM/CA, and custom roles; delivered ~75% per-cell cost reduction vs Cognex-based approach.”
Mid-Level Backend/Payments Engineer specializing in scalable microservices
Senior Software Engineer specializing in ML integrity and large-scale data pipelines
Junior Software Development Engineer specializing in AWS cloud and distributed systems
Mid-level Machine Learning Engineer specializing in MLOps and cloud-native ML systems
Mid-Level Software Development Engineer specializing in AWS AI inference platforms
Intern Machine Learning Engineer specializing in systems, kernels, and GPU computing
Junior Robotics Engineer specializing in autonomous systems and controls
“Robotics software engineer/research lead building an off-road mobile base, owning system integration across mechanical/electrical/embedded and developing controls + motion planning deployed from simulation to hardware with ROS 2/ROS 2 Control. Has deep ROS 2 experience (NAV2, MoveIt) and built a GridMap-based off-road elevation-to-traversability mapping stack using nonlinear optimization; also tuned real robots using Vicon and developed a quadcopter geometric/PID controller.”
Engineering executive specializing in production ML systems and enterprise SaaS
“Engineering/data platform leader from FLYR (airline ML forecasting and automated pricing) who built scalable ingestion/ETL and a canonical data model to onboard airlines with highly heterogeneous source systems. Created a golden-metrics layer for airline KPIs and implemented monitoring/backfill capabilities, cutting onboarding time by 50%+ while improving SLA performance and controlling cloud/ML training costs through stronger data quality gates.”
Senior Software Engineer specializing in cross-platform rendering and game UI systems
“Game UI engineer with shipped experience on Paladins (Unreal Engine 3/C++), including an in-game store with automated grid-based recommendation layout and an inventory UI built for PC/PlayStation/Xbox/Switch. Emphasizes production readiness through clean separation of UI/data, strong documentation for engineering and content workflows, and memory-conscious UI patterns (pooled entries/paged navigation) for constrained platforms like Switch.”
Mid-level Software Engineer specializing in distributed systems and big data