Pre-screened and vetted.
Senior Technical Support Engineer specializing in SIEM and security detections
Mid-level Data Engineer specializing in lakehouse architectures and cloud ELT
Mid-level Data Scientist / ML Engineer specializing in NLP, GenAI, and cloud ML deployment
Junior Full-Stack & ML Engineer specializing in AI products and real-time systems
Senior Full-Stack Engineer specializing in React, Java/Spring Boot, and Python microservices
Senior Game Designer specializing in mobile puzzle games and live ops
Junior Online/Full-Stack Developer specializing in live-service game backend systems
Senior Site Reliability/DevOps Engineer specializing in AWS/Azure Kubernetes and CI/CD
Senior DevOps/SRE Engineer specializing in cloud infrastructure and CI/CD
Senior Full-Stack Python Developer specializing in Django, FastAPI, and cloud platforms
Senior QA Automation / SDET specializing in Java test automation and API testing
Senior Full-Stack Developer specializing in cloud-native FinTech microservices and React
Senior Data Scientist specializing in NLP, MLOps, and cloud ML platforms
Mid-level Full-Stack Developer specializing in cloud-native microservices
Senior Software Test Engineer specializing in automation, API, performance, and accessibility testing
Senior Full-Stack Java Developer specializing in Spring Boot microservices and cloud platforms
Senior Full-Stack Java Engineer specializing in microservices, cloud, and enterprise platforms
Senior DevOps/SRE Engineer specializing in multi-cloud infrastructure and Kubernetes
Senior AI Python Engineer specializing in Generative AI and MLOps
Mid-Level Unreal Engine Engineer specializing in gameplay systems and UI tools
“Unreal Engine 5 gameplay/systems developer who led major core features for the Early Access Steam city builder Geopogo Cities: Windsor Detroit, including an end-to-end building placement system tightly integrated with economy, AI pedestrians (Mass AI/Zone Graph/State Trees), and procedural city block generation. Also built a third-person exploration layer with character customization, stamina, and animation retargeting on top of the City Sample Crowd framework, plus shipped player-driven UX improvements based on live Early Access feedback.”
Mid-Level Software Engineer specializing in .NET, Azure, and ML automation
“JavaScript/React/TypeScript engineer with hands-on open-source experience improving a hooks utility library—fixed a reported async race condition that reduced unexpected re-renders and added a debounced callback hook that became widely used. Brings a production-minded approach to performance and abstractions (APM/metrics-driven, DB/caching focus) with strong testing, documentation, and community support practices.”
Mid-level Full-Stack Developer specializing in microservices and event-driven systems
“Full-stack engineer with end-to-end ownership of a production customer plan activation and account management flow at T-Mobile, spanning Java/Spring Boot APIs, React frontend, and Docker-based CI/CD deployments. Demonstrated performance/scalability work (query optimization, indexing, caching) and measured success via improved retrieval speed and reduced support tickets.”