Pre-screened and vetted.
Mid-level Full-Stack & Integration Engineer specializing in Insurance APIs
“Hands-on engineer focused on taking complex/LLM-style workflows from prototype to production, emphasizing robust error handling, CI/CD + Docker deployment, and deep observability (Kibana/Rancher/Grafana). Experienced customizing client integrations and data transformations (XML/JSON/PDF to SFTP) and debugging agent workflows with traces, prompt verification, and human-in-the-loop safety controls. Partnered with product/ops to drive adoption, including a MuleSoft migration that improved partner onboarding speed by ~50%.”
Mid-level QA Engineer specializing in test automation and cybersecurity testing
“Early-career QA tester (no professional game studio experience yet) demonstrating a structured, systems-oriented approach to testing complex state logic. Has hands-on experience using Jira and TestRail and provides detailed defect reports (timing conditions, unstable network scenarios, logs/video) that help engineering diagnose async state-validation issues and verify fixes via regression.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices
“Backend engineer with cloud-native Python/Flask experience building high-throughput financial platforms (loan origination intelligent document processing and real-time fraud detection). Has scaled microservices on AKS with event-driven Azure messaging, delivered measurable performance gains (e.g., 700ms→180ms query latency; ~40% API improvements), and implemented strong security controls (OAuth2/JWT, Azure AD RBAC, audit logging, AES-256/TLS) for sensitive regulated data.”
Principal Gameplay Designer/Programmer specializing in FPS/TPS systems and AI
“Long-time Call of Duty mod/game-mode creator (Call of Duty Frontlines/Rio) who designed 40+ gametypes, including “Swarm” later released officially as MW3’s Team Defender. Known for deep tuning/balance iteration and for overcoming engine constraints (e.g., expanding limited model slots via load-time model merging to ship large amounts of new weapons/vehicles/enemies). Currently building an UE5 game (Comando Rio) on Lyra, implementing custom audio systems and camera/movement features, collaborating with Gooseman (Counter-Strike creator).”
Senior QA Automation Engineer specializing in test automation and CI/CD quality gates
“QA automation engineer focused on end-to-end quality for a CMS lien registration workflow, owning a Playwright-based regression suite covering high-risk paths (creation, amendments, cancellation, batch file validation). Demonstrated impact by catching a UI change that bypassed required-field validation pre-release, stabilizing flaky CI tests using network-response signals, and driving clearer acceptance criteria and observability improvements (request IDs in logs) through cross-functional collaboration.”
Executive Engineering Leader specializing in AdTech and scalable cloud platforms
“Engineering leader with experience in small, bootstrapped startups and exposure to VC environments, currently pursuing CTO-level opportunities. Thrives in fast-iterating, high-uncertainty settings and emphasizes data-driven clarity plus strong problem/market validation when evaluating new ventures.”
Mid-Level Software Engineer specializing in Cloud Infrastructure and DevSecOps
“Production infrastructure engineer from Textron Systems who owned IBM Power/AIX 7.2 environments supporting manufacturing-critical automated RF test workloads. Deep hands-on experience with VIOS/HMC, DLPAR performance issues, SAN/vFC failures and failover recovery, plus modern DevOps practices (Azure DevOps CI/CD, Key Vault) and Terraform-based AWS infrastructure with remote state/locking and drift controls.”
Mid-level Full-Stack Java Developer specializing in microservices and cloud (AWS/Azure)
“Backend/full-stack Java engineer at PNC Bank specializing in real-time fraud detection systems. Built event-driven Spring Boot + Kafka microservices with PostgreSQL/Redis performance tuning, and shipped a production LLM-powered RAG feature for fraud analysts with strong guardrails (grounded internal data, structured prompts with references, human-in-the-loop) plus an evaluation loop using labeled historical fraud cases.”
Junior XR/Game Developer specializing in cultural heritage and virtual museum experiences
“XR/AR Unity developer who has overseen ~4 XR projects including shipping on Meta Quest, a HoloLens mixed-reality archaeology experience, and a collaborative 3D model exploration POC. Strong track record of aggressive performance optimization (custom shaders, profiling, draw-call reduction) and user-testing with domain experts; also experimented with ONNX-based procedural content generation and built a solo AR Tower of Hanoi game using AR Foundation (with a WebXR extension).”
Junior Software Engineer specializing in distributed systems, DevOps, and observability
“Built and launched a verified listings system for Burrow (student subleasing) after interviewing ~50 students about scam/fake listing concerns; chose a lightweight .edu-based verification approach to ship fast and then iterated with badges and clearer details, reducing churn from 15% to 7%. Also ran an LLM A/B test for auto-generating listing descriptions and improved trust/accuracy by updating prompts to prevent hallucinated details.”
Senior Software Engineer specializing in backend, microservices, and full-stack web development
“Software engineer who delivered a dynamic service-fee system for a Belgian online grocery e-commerce platform by carving out a Spring Boot microservice from a monolith, integrating Google distance APIs, Redis caching, and CI/CD for production rollout. Also built an OpenAI-powered university chatbot with agent/workflow orchestration during academia, emphasizing availability and fallback behavior.”
Junior Full-Stack Software Engineer specializing in React and FinTech
“Full-stack engineer with banking-domain experience (Cognizant/Kotak) building and optimizing high-usage transaction/account APIs on Spring Boot/Node/PostgreSQL in AWS/Docker, including peak-load performance fixes. Also built an end-to-end retail demand-forecasting feature during a master’s program, spanning data pipelines, ensemble models, dashboards, and operational guardrails like validation and fallbacks.”
Senior Cloud & Endpoint Engineer specializing in enterprise mobility and security
“Former Cloud Engineer at Indivior (laid off in January) now focused on entrepreneurship; owns multiple businesses including a SaaS product with iOS and Android apps (strive.gifts). Has not raised funding yet and is considering raising working capital to hire full-time backend and UX/UI developers.”
Junior Full-Stack Software Engineer specializing in web, mobile, and cloud infrastructure
“Built a demo-live LangGraph/LangSmith LLM agent that translates natural language into SQL against a self-built MLB statistics database, using a vector-store knowledge base of example queries. Focused on predictable orchestration via conditional nodes, YAML-driven behaviors, and tool-gated function calling, with testing via LangSmith and Python scripts.”
Junior Full-Stack Software Developer specializing in AI-powered web and health applications
“Built and launched “Language AI,” a Next.js/TypeScript app that clones a user’s voice (via ElevenLabs) to deliver language lessons in their own voice, using Supabase for auth/Postgres/storage and hosting backend on Render. Post-launch, identified ElevenLabs voice-clone limits after initial users and reworked the pipeline to store audio assets and delete clones to support more concurrent users; also added Google auth to improve adoption. Previously worked in a high-growth startup environment (Study Park) taking concepts from ideation to production.”
Mid-level SOC Analyst specializing in SIEM detection, threat hunting, and incident response
“Backend/AI engineer with production experience in payments/reporting systems and high-scale Node/NestJS services on AWS (ECS/ALB) using PostgreSQL, Redis, Kafka, Prisma, and Datadog. Shipped applied AI features including a Zendesk-embedded support copilot (summarization, draft replies, internal doc retrieval, playbook next steps) and an LLM-driven ops workflow agent with robust error taxonomy, retries/escalation rules, and auditability.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native FinTech systems
“Software engineer with JPMorgan Chase experience delivering end-to-end fintech features (Next.js/React/Node/Postgres on AWS) and measurable performance gains. Built and productionized an AI-native credit decisioning workflow combining LLMs, vector retrieval, and a rules engine with strong governance (bias checks, auditability, human-in-loop), improving precision and cutting underwriting turnaround time by 40%.”
Mid-level XR Developer specializing in real-time WebXR/Unreal/Unity systems
“UE5 Blueprint-focused gameplay/system designer who shipped an XR interactive experience (“Echoes of the Moon”), owning interaction logic, progression triggers, state management, and animation syncing through ship. Emphasizes modular component-based architecture with interfaces and data-table-driven tuning, plus strong profiling/optimization skills (refactoring Tick-heavy systems to event-driven) validated through 20–30 user playtests and mobile XR (Android) frame-budget constraints.”
Mid-level Full-Stack Engineer specializing in cloud-native web apps
“Full-stack engineer in an early-stage startup who built an EV charger monitoring and payments dashboard from scratch, owning UI/UX (Figma), React frontend, Node/Postgres APIs, and production deployment/ops (Firebase + AWS). Demonstrated measurable impact (40% fewer reconciliation errors) and strong reliability chops through multi-source energy/payment ingestion, idempotent pipelines, and CloudWatch-driven incident resolution.”
Staff Python Backend Engineer specializing in cloud-native APIs and microservices
“Backend/data engineer focused on production Python and AWS: built FastAPI REST services and a containerized ECS Fargate + Lambda architecture deployed via Terraform/CI-CD. Strong in data engineering (Glue/S3/Parquet/RDS) and operational reliability (CloudWatch/SNS, retries, schema-evolution handling), with experience modernizing legacy SAS reporting into Python microservices using feature flags and parity validation.”
Mid-level Full-Stack Software Engineer specializing in cloud-deployed web apps and APIs
“Software engineer who has shipped both core web platform features (secure user authentication/profile management) and production LLM systems. Built an internal documentation knowledge assistant using a full RAG pipeline (OpenAI embeddings, vector DB, semantic search, reranking) with evaluation loops and a scalable document-ingestion pipeline for PDFs/FAQs, iterating based on metrics and user feedback.”
Mid-level Robotics Software Engineer specializing in perception, localization, and autonomous navigation
“Robotics software engineer with hands-on ROS2 experience building perception-driven navigation for AMRs, integrating YOLO11 + Depth Anything V2 and multi-sensor fusion (LiDAR/RGB-D/IMU) to boost pose accuracy by 30%. Strong in real-time debugging and edge deployment on NVIDIA Jetson (ONNX/CUDA), plus cloud-enabled telemetry (Azure) and simulation-driven testing (Isaac Sim) that cut physical test cycles by 25%.”
Junior Robotics & AI/ML Engineer specializing in multi-agent reinforcement learning and computer vision
“Robotics software candidate whose thesis focused on multi-robot warehouse coordination using MAPPO reinforcement learning, trained in simulation (LBF environment, Isaac Sim/RViz) and deployed onto three real-time robots. Built custom ROS 2 Humble nodes for multi-robot control with namespaces, TF broadcasting, and an RL pipeline integrating LiDAR odometry and camera observations.”
Mid-Level Full-Stack Software Engineer specializing in cloud microservices and data engineering
“Software engineer with robotics and data-platform experience from CVS Health, spanning Java/Spring Boot microservices, secure APIs, React dashboards, and Snowflake/SSIS ETL optimization. Hands-on ROS 2 developer who built real-time LiDAR obstacle-detection nodes, improved SLAM performance, and coordinated multi-robot communication using DDS, with simulation/testing via Gazebo and CI/CD deployments using Docker and Jenkins.”