Pre-screened and vetted.
Mid-level Customer Success Engineer specializing in AI analytics and cloud deployments
“Customer Success Engineer focused on secure customer integrations for web/AI analytics solutions, frequently aligning retail/business teams with security requirements. Has hands-on experience troubleshooting and hardening API-based integrations in AWS (IAM least privilege, VPC/private subnet patterns, CloudWatch/CloudTrail) and delivering repeatable containerized deployments via Bitbucket CI/CD.”
Software Engineering Manager specializing in cloud-native mobility and enterprise Java
“Backend/architecture-focused player-coach who designed and built two partner-facing data APIs using a contract-first (OpenAPI) governance model in Java (Quarkus/Spring Boot). Strong in technical standards, incident response, and delivery systems—improved reliability under peak load (DB/index fix) and sped up delivery by streamlining PR/review processes while maintaining production stability.”
Senior Technical Designer/Engineer specializing in Unreal Engine and AR/VR interactivity
“UE5 Blueprint-focused gameplay developer who shipped a VR rhythm title (Starwave), owning the player-facing star-hit interaction/feel and iterating heavily through playtests without dedicated QA. Also designed a modular tutorial/quest system by decomposing quests into reusable components so writers could assemble content independently, and has experience debugging Unreal Nav Mesh pathing issues that impacted gameplay and load times.”
Mid-level Full-Stack Developer specializing in Java/Spring Boot and React on AWS
“Full-stack engineer with enterprise experience at Meta System and DXC, owning end-to-end delivery of a shipment visibility portal (React UI in Liferay DXP + Java/Spring Boot REST APIs) with Dockerized deployments and automated test coverage. Has hands-on AWS work across EC2/Lambda/S3 and multiple databases (DynamoDB, RDS, Neptune, DocumentDB), plus built a Python/Flask data migration platform with validation for correctness and repeatability.”
Mid-level QA Engineer specializing in API and automation testing
“QA automation engineer focused on backend/API quality who owned an end-to-end API regression suite and integrated Cypress/JS automation into GitLab CI with smoke-vs-nightly regression gating. Caught a critical auth security regression (expired tokens returning 200 instead of 401) before production and is strong in stabilizing flaky tests using network interception and actionable CI reporting.”
Senior Full-Stack Developer specializing in web, cloud, and real-time data platforms
“Full-stack engineer who built an early-stage social platform for scriptwriters (Scriptscape) from scratch, owning everything from React Native/React UX to Node/Postgres APIs and AWS deployment. Demonstrates strong production-minded engineering with CI/CD, observability, and scalability patterns (cursor pagination, indexing, background jobs), plus experience hardening flaky third-party integrations with idempotency and backfills.”
Junior Software Engineer specializing in backend systems and AI data pipelines
“Backend engineer with fintech/AI startup experience who built an Azure serverless, event-driven pipeline for large-scale crypto sentiment analysis and semantic search (OCR/NLP to vector search) and integrated LLM + blockchain data for predictive insights. Demonstrated measurable impact (25% lower retrieval latency, 10% fewer data errors, 15% higher engagement) and has led safe microservices migrations with strong security and reliability practices.”
Junior Machine Learning Engineer specializing in computer vision and robotics
“Research assistant who single-handedly built and integrated an indoor autonomous wheelchair system using NVIDIA Jetson Nano, LiDAR, and a stereo camera. Implemented a multi-sensor perception pipeline (OpenCV/PCL) with ROS-based modular nodes, TF frame management, and robust debugging via RViz/rosbag, plus simulation testing in Gazebo and Dockerized environments for portability.”
Mid-level AI Engineer specializing in LLM apps, RAG pipelines, and multi-agent systems
“AI Engineer at Humanitarian AI who has built and productionized both a LangGraph-based multi-agent workflow system and a RAG pipeline (OpenAI embeddings + vector DB) with rigorous evaluation/guardrails. Reports strong measurable impact (60% faster workflow delivery, 40% fewer incidents, 70% reduced research time) and has prior enterprise modernization experience at Infosys migrating ETL to microservices with zero production incidents.”
Mid-level Software Engineer specializing in full-stack development and backend APIs
“Backend engineer who has designed and evolved high-traffic event/activity management systems using Node/Express and PostgreSQL, prioritizing scalability and reliability with a layered architecture. Has led zero-downtime refactors/migrations using parallel runs, dual writes, and rigorous validation/monitoring, and brings a security-focused API approach (JWT, RBAC/ABAC, rate limiting, DB-enforced tenant/RLS filters).”
Senior Full-Stack Engineer specializing in scalable React/Next.js platforms
“Backend/data engineer with strong production experience across Python microservices (FastAPI) and AWS serverless/data platforms (Lambda, API Gateway, Glue, Redshift). Demonstrates reliability and incident ownership (rate limits, retries/circuit breakers, monitoring) and has delivered measurable SQL performance gains (12–15s to <800ms, ~60% CPU reduction). Seeking fully remote work and not open to relocation/onsite meetings.”
“Backend engineer with deep experience modernizing a provider credentialing/compliance platform with multiple upstream/downstream integrations. Focused on building predictable, scalable REST APIs (primarily ASP.NET Core; framework-agnostic approach applicable to FastAPI), improving performance via DB/query optimization, and hardening workflows with idempotency, transactions, feature flags, and strong auth/RBAC patterns.”
Intern Software Engineer specializing in full-stack development, cloud, and automation
“Robotics software engineer who built an autonomous debris-clearing rover software stack end-to-end using ROS 2, Python/OpenCV, and YOLOv3, with strong emphasis on real-time reliability (latency instrumentation, stale-data handling, watchdog fail-safes). Also implemented a Docker CI/CD deployment system for remote Raspberry Pi timelapse devices, distributing updates via AWS S3 to handle intermittent connectivity.”
Mid-level AI/ML Engineer & Data Scientist specializing in NLP and Generative AI
“Built and deployed an agentic RAG platform at Centene Health to support healthcare claims and complaints workflows (Q&A for claims agents, executive complaint summarization, and compliance triage/classification). Experienced in LangChain/LangGraph orchestration, production deployment on AWS with FastAPI/Docker/Kubernetes, and implementing HIPAA-compliant guardrails to reduce hallucinations and ensure explainable outputs.”
Senior Machine Learning & Computer Vision Researcher specializing in vision-language models
“Developed and deployed CaptionFace, a production vision-language system that boosts low-resolution/surveillance face recognition by generating discriminative natural-language captions (ViT encoder + GPT-2 decoder) and enabling text-to-face retrieval and zero-shot recognition. Orchestrated distributed training on Kubernetes with MLflow tracking, mixed-precision optimization, and comprehensive evaluation including out-of-domain robustness; collaborated with non-technical NSF project stakeholders via demos, visualization, and clear documentation.”
Junior Full-Stack Software Engineer specializing in web apps, data workflows, and AI integrations
“Backend engineer with experience stabilizing data processing/analytics pipelines and refactoring brittle backend APIs. Has hands-on FastAPI work emphasizing strong validation (Pydantic), clear layering, and secure JWT-based auth with role/row-level controls, plus pragmatic migration tactics like parallel runs to protect data integrity.”
Senior Unity 3D Developer specializing in mobile games and AR applications
“Unity developer who improved the feel and usability of a text-heavy game by implementing satisfying UI scrolling and adding keyboard-based navigation, earning positive feedback from both the dev team and users. Also has professional client/server experience (REST) and contributed to a Unity industrial application for AI-managed smart-home/domotics control, leveraging Agile/Jira and AI coding assistants to boost delivery.”
Senior Software Developer specializing in Unity VR and mobile apps
“Unity/VR developer who shipped a Meta Quest wireless conversion of a previously wired VR product, owning research, network troubleshooting (2.4 vs 5 GHz), performance tuning, and reworking hand tracking. Also built a British Airways cabin crew training application largely solo and deployed it across iOS, Android, PC, WebGL, and Web Player with platform-specific optimization strategies.”
Mid-level Machine Learning & AI Engineer specializing in Generative AI, NLP, and MLOps
“Built and deployed production LLM systems for summarizing sensitive legal and financial documents, emphasizing GDPR-aligned privacy controls and scalable hybrid cloud architecture. Experienced with Kubernetes/Airflow orchestration and rigorous testing/monitoring practices, and has delivered measurable business impact (18% conversion lift) by translating AI outputs for non-technical marketing stakeholders.”
Junior Machine Learning Engineer specializing in MLOps and real-time systems
“Built and shipped a production GPT-4 + RAG customer support chatbot that materially improved support operations (response time 4 hours to <3 minutes; ~65% tier-1 ticket automation). Demonstrates strong end-to-end LLM engineering across retrieval (Sentence Transformers/Pinecone), safety (multi-layer moderation), cost/latency optimization (caching/streaming, Celery/Redis), and rigorous evaluation/monitoring (shadow deploys, Datadog, 500+ test cases), plus proven stakeholder buy-in leading to 80% adoption.”
Junior Software Engineer specializing in full-stack web and systems programming
“Junior engineer who built a novel, highly-performant database explorer at Electric Capital: a TypeScript/React UI backed by Zig-compiled WebAssembly that loads data locally for fast filtering/sorting and responsive lazy loading, with CI/CD and Cloudflare-based auth. Also led graphics work on a WebGPU browser game engine capstone, creating TypeScript abstractions over WGSL/shader and GPU buffer complexity to accelerate teammates.”
Senior Multimedia & Game Development Specialist (3D animation, tools, interactive/VR)
“Unity game developer with hands-on experience improving platformer feel through playtest-driven movement tuning (e.g., coyote time) and building multiplayer features using Unity Netcode for GameObjects (authentication, lobbies, transport troubleshooting with UDP). Uses AI assistants pragmatically for repetitive code/architecture exploration while integrating changes manually to prevent regressions.”
Mid-level Game Developer specializing in Unity and Unreal Engine
“Unity game developer focused on single-player casual/hyper-casual titles for TV and mobile platforms. Built an event-driven, modular progression/time-access system spanning rewards and monetization (daily rewards, subscriptions, one-time offers) and emphasizes mobile performance optimization using Unity Profiler, pooling, memory tuning, and Addressables; uses AI to prototype/validate time-based system approaches.”