Pre-screened and vetted.
Mid-Level Backend Engineer specializing in scalable microservices and event-driven systems
Mid-level Software Engineer specializing in cloud microservices and AI search
Mid-level Full-Stack Developer specializing in TypeScript/Node.js and AI-powered web apps
Mid-Level Software Engineer specializing in FinTech data pipelines and backend APIs
Intern Machine Learning & Computer Vision Engineer specializing in 3D reconstruction
Senior Full-Stack Engineer specializing in Python/TypeScript web apps and AI (RAG, agentic workflows)
Junior Software Engineer specializing in computer vision and LLM-powered systems
Junior Generative AI Engineer specializing in LLM systems and RAG
Senior Full-Stack Engineer specializing in Python/Flask, React, and autonomous AI systems
Entry-Level DevOps Engineer specializing in CI/CD automation and cloud infrastructure
Entry-Level Full-Stack Engineer specializing in backend APIs and cloud architectures
Mid-level Back-End Engineer specializing in scalable APIs and multi-tenant systems
Junior AI Engineer specializing in production RAG systems and GPU-accelerated inference
Senior Unity Game Developer specializing in 2D/3D mobile games and multiplayer
“Unity game developer with ~6 years of experience building scalable gameplay systems and Photon PUN multiplayer features, including a fast-paced FPS-style multiplayer mode tuned for short sessions and mobile networks. Demonstrates VR (Meta Quest) optimization focus (frame-rate stability to reduce motion sickness) and strong designer collaboration through data-driven tuning, ScriptableObjects, and in-game debug tooling.”
Junior Full-Stack Engineer specializing in AI-powered web applications
“Full-stack product engineer who has shipped AI-powered job board moderation and validation features end to end across React/TypeScript, serverless backends, and Postgres. Stands out for combining UX polish, LLM-backed workflow design, and reusable async infrastructure patterns to improve reliability, speed of delivery, and user participation.”
Senior Full-Stack Software Engineer specializing in AWS, TypeScript, and scalable microservices
“Frontend engineer who led the end-to-end UI for a virtual trivia/multiplayer game, including architecture (component-driven + design system), quality practices (TypeScript, linting/formatting, unit + E2E tests), and real-time synchronization for ~100 concurrent players using Pusher. Emphasizes pixel-perfect, mobile-first responsive delivery with Tailwind and design tokens, plus ongoing refactors for reusability and performance.”
Mid-Level .NET Software Engineer specializing in backend APIs, Azure, and SQL Server