Pre-screened and vetted.
Senior Game Developer specializing in Unity ECS/DOTS and multiplayer systems
“Unity/Meta Quest VR developer who has shipped three VR projects for different organizations, including an arachnophobia treatment experience for a university psychology department, a warehouse VR training project, and a children’s mental health-focused VR game. Also building a long-running personal project: a cooperative online multiplayer Metroidvania developed over ~3 years, with significant learning and refactoring around networking.”
Mid-Level Full-Stack Engineer specializing in real-time systems and FinTech
“Backend engineer with hands-on experience modernizing a real-time logistics/tracking platform from a tightly coupled polling architecture to a service-oriented/microservices design using Node.js and WebSockets. Emphasizes contract-first FastAPI development, defense-in-depth security (JWT/OAuth, RLS/Supabase), and safe incremental migrations with feature flags and strong observability, delivering sub-second updates and improved performance under peak load.”
Staff-level Unity Tech Lead specializing in multiplayer and rendering performance
“Unity/C# tech lead specializing in multiplayer systems and networking reliability: built a transaction/prediction-based multiplayer inventory system using snapshots/deltas that eliminated duping and supports very large item transfers via RPC. Also implemented an LLM-driven localization pipeline (SGLang on DGX Spark with Gemma Translate) with automatic OpenAI fallback and human QA, and has shipped VR work on Meta Quest 3 with cross-platform input abstraction (mobile/VR/web).”
Junior Software Engineer specializing in backend systems and machine learning
“Independent builder of production-grade systems: shipped an end-to-end URL shortener with JWT auth, Redis rate limiting/caching, Postgres, Docker, and real-time analytics, and separately architected a Redis-backed distributed task queue handling 1000+ tasks/min. Demonstrates strong distributed-systems instincts (atomicity, retries/DLQ, idempotency, heartbeats) plus a focus on maintainable code and self-documenting APIs (FastAPI/OpenAPI, versioned routes).”
Mid-level Software Engineer specializing in backend systems and AI-powered platforms
“Backend engineer who built a production retrieval-augmented narrative analysis platform for 100-page screenplays using a Node/Express orchestrator and a Python/FastAPI AI engine, including a key redesign from disk-based uploads to in-memory streaming to eliminate Windows file-lock failures. Also led a refactor of a municipal vehicle tracking system into a C-based distributed engine handling 4M+ daily packets with 99.99% data integrity and automation that reduced manual ops by 50%.”
Mid-level AI Engineer specializing in Python, LLMs, and production ML systems
“Production-focused ML/AI engineer with hands-on ownership across classical ML and GenAI systems, from CV/NLP services to enterprise RAG. Stands out for combining research-to-production execution with measurable business impact: 40% processing-efficiency gains, 35% fewer support tickets, 5x latency improvement, and 3x throughput gains while maintaining safety and quality.”
Mid-level Full-Stack Software Engineer specializing in Java microservices and cloud platforms
“Full-stack engineer with strong React/TypeScript and Spring Boot experience in banking and financial systems, focused on real-time transaction monitoring and payment tracking products. Stands out for scaling high-volume dashboards, solving rendering bottlenecks in live data UIs, and owning features end-to-end from frontend through APIs, Oracle data layer, cloud deployment, and production monitoring.”
Mid-level Full-Stack AI Engineer specializing in deployed LLM agents and RAG systems
“Built a real-time AI meeting assistant using a Chrome extension that streams audio to a backend LLM workflow with transcription and RAG, then hardened it for production with queue-based streaming, async pipelines, security controls, and full observability. Also has hands-on startup sales experience, partnering with customers to define measurable technical win conditions (latency/accuracy) to close deals and drive adoption.”
Senior Game Developer specializing in Unity and HTML5 game development
“Unity developer (3+ years) focused on mobile multiplayer/casual games, combining technical leadership with game design ownership. Has shipped modular gameplay systems, integrated monetization/analytics, and built a custom Unity Editor plugin for configurable combat/animation montage workflows (masking + blending). Not experienced with VR/Meta Quest yet.”
Junior Backend/Platform Engineer specializing in cloud-native APIs and data systems
“Startup-style full-stack/backend engineer with hands-on AWS architecture experience who shipped an LLM-driven assessment-question automation feature (Python microservice calling AWS Bedrock via SQS, deployed on Lambda) with strong validation/guardrails and retry strategies. Also improved production scalability by moving a CPU/IO-heavy file upload path out of a Go API into a queue/Lambda design monitored with CloudWatch, and has React+TypeScript experience optimizing analytics dashboards.”
Mid-level Full-Stack & Data Engineer specializing in cloud-native systems and FinTech
“Built and shipped production AI search and RAG features for a university portal, including an embeddings-based semantic search layer and a documentation-grounded assistant with citations and anti-hallucination prompting. Also developed scalable, reliable data pipelines integrating Google Ads/GA4/Meta APIs for automated reporting, with strong focus on evaluation loops and retrieval quality improvements (hybrid search, chunking, query-log driven iteration).”
Junior Full-Stack Engineer specializing in web platforms and real-time systems
“Full-stack engineer who built a real-estate professional marketplace platform (Maison) end-to-end as the sole engineer, including a multi-portal Next.js/React architecture, real-time WebSocket collaboration, Prisma/Postgres data modeling, and Stripe subscription billing. Also modernized a government disability case-management system from legacy VB.NET to an Angular + Spring Boot web app, citing measurable performance and workflow improvements.”
Senior Full-Stack Developer specializing in JavaScript, cloud microservices, and scalable web apps
“Frontend engineer who has led end-to-end warehouse and support tooling products, including a Raspberry Pi/Arduino-driven sorting UI that guides staff via bin LEDs. Built a React+TypeScript internal support dashboard with real-time order/shipping updates and AI-assisted ticket response suggestions (integrating models like OpenAI, Grok, Veo, and Google Gemini for image understanding), plus a voice-command workflow to create/search tickets hands-free.”
Senior Full-Stack Software Engineer specializing in AI-powered web and mobile applications
“Backend/full-stack TypeScript engineer who has owned end-to-end, production-oriented systems including an AI property management platform (NestJS/Postgres/WebSockets on Google Cloud using Gemini Vision) and an AI logistics platform (Node/Redis queues/Postgres) focused on low-latency, correctness, and observability. Also designed a public GraphQL API and TypeScript SDK for education partners at StudyFetch, citing 40+ partner integrations in the first quarter.”
Senior Game Developer specializing in multi-platform gameplay and interactive systems
“Gameplay/engine programmer with hands-on experience spanning Unity simulation systems, LLM-driven character presentation, C# multiplayer networking, and platform adaptation for both mobile and VR. Particularly interesting for teams needing someone who can architect modular systems, optimize for scale/performance, and bridge AI-driven interaction with polished runtime animation behavior.”
Intern Full-Stack Engineer specializing in cloud-native web and real-time systems
“Software engineer/intern who built an EV charging station management platform from scratch (TypeScript/Next.js/Node/Express/Postgres) with real-time OCPP WebSocket operations and payment processing, iterating quickly based on operator feedback. Also created an internal CloudWatch log aggregation dashboard with Slack alerts that was adopted team-wide, addressing API rate limits and log-format inconsistencies through caching, pagination, and standardized parsing.”
Mid-level Full-Stack Engineer specializing in AI-powered and cloud-native systems
“Product-minded engineer who has owned features end-to-end, including a full onboarding redesign that lifted completion ~25% and a production LLM/RAG report-generation system with strong guardrails (schema-constrained JSON, confidence gating, logging) and an automated eval/regression loop built from real user queries. Also built a scalable research data pipeline ingesting messy PDFs/JSON/CSVs with normalization, idempotent reruns, observability, and cost/latency tradeoffs.”
Intern Full-Stack Software Engineer specializing in cloud-native microservices
“Full-stack engineer who shipped a production real-time code editor using Next.js App Router (server components for MongoDB fetch + client components over WebSockets) with optimistic updates and concurrency conflict handling. Also designed a multi-tenant Postgres subscription billing data model and validated analytics query performance with EXPLAIN ANALYZE; reports a ~25% improvement in supported concurrent sessions via MongoDB/schema optimization.”
Mid-level Software Engineer specializing in data pipelines, web scraping, and APIs
“Backend/data engineer who has owned end-to-end production pipelines and data services, processing ~500K–1M records/day from APIs/logs into MySQL and serving via REST APIs. Strong focus on reliability and data quality (ELK + structured logging/monitoring), with measurable improvements (~30% reduction in bad data, ~20% query performance gains) and experience operating external data collection/scraping systems with anti-bot and schema-change resilience.”
Senior Full-Stack Software Engineer specializing in cloud-native web, mobile, and AI features
“Frontend lead for a consumer-facing social platform, owning architecture through release. Built scalable React/TypeScript systems (Redux Toolkit, Remix) with a shared Storybook component library and strong quality gates (CI, Jest/Cypress). Experienced modernizing legacy codebases incrementally with feature flags and shipping major dashboard features with staged rollouts and close QA collaboration.”
Senior Full-Stack Software Engineer specializing in Ruby on Rails and React
“Frontend engineer with React/TypeScript experience who has led end-to-end UI work on a fintech product (React frontend with NestJS APIs), emphasizing performance (virtualized rendering, memoization, lazy loading, profiling) and quality at scale (unit tests and TDD). Also built and iterated on a snooker sports app, simplifying UX through audience-focused design decisions and streamlined onboarding.”
Junior Full-Stack Software Engineer specializing in React, Node.js, AWS, and Generative AI
“Built and production-deployed a Streamlit-based PDF RAG chatbot using LangChain (FAISS, embeddings, prompt templates) and OpenAI, optimizing Streamlit’s stateless behavior by caching vector DB + chat history to cut latency and API cost. Demonstrates a rigorous evaluation mindset (gold datasets, unit tests, LLM-as-judge, groundedness KPIs) and has experience communicating privacy/accuracy safeguards (RBAC, data masking, citations) to a non-technical client at Kalven Technologies.”
Junior Full-Stack Software Engineer specializing in mobile, cloud, and GenAI integration
“Software engineering intern with hands-on ownership of a Java/Spring Boot order management microservice, including production performance tuning via Redis caching and database indexing driven by API logs/metrics. Also contributed to a production mobile-backend LLM feature using RAG with embeddings over structured data and documents (DB + object storage), with guardrails to keep responses grounded.”